commit f194ef9a467249aaa370722e28c94b7ad67dffb6
parent 179ab953ad1d666b37f936e527f593139cfabadd
Author: sin <sin@2f30.org>
Date: Fri, 2 Aug 2013 14:15:41 +0100
Remove allocators, they live in separator repos
Diffstat:
D | random/alloc.c | | | 195 | ------------------------------------------------------------------------------- |
D | random/rballoc.c | | | 340 | ------------------------------------------------------------------------------- |
D | random/spinlock.h | | | 15 | --------------- |
D | random/tree.h | | | 765 | ------------------------------------------------------------------------------- |
4 files changed, 0 insertions(+), 1315 deletions(-)
diff --git a/random/alloc.c b/random/alloc.c
@@ -1,195 +0,0 @@
-#include <sys/mman.h>
-#include <unistd.h>
-#include <stdio.h>
-#include <stdlib.h>
-#include <string.h>
-#include <errno.h>
-
-enum chunk_state {
- FREE = 0,
- ALLOCATED,
-};
-
-/* A maximum of `NALLOC' allocations possible */
-enum {
- NALLOC = 65536 * 128,
-};
-
-enum {
- PAGESIZE = 0x1000,
-};
-
-struct chunk {
- void *base;
- size_t size;
- enum chunk_state state;
-} chunks[NALLOC];
-
-static int ndebug = 0;
-
-/* Allocate a memory block. Round `siz' to be
- * a multiple of PAGESIZE */
-static void *
-alloc_block(size_t nbytes)
-{
- void *addr;
- int ret;
-
- if (nbytes % PAGESIZE)
- nbytes = (nbytes + PAGESIZE) & ~(PAGESIZE - 1);
-
- addr = mmap(0, nbytes + PAGESIZE,
- PROT_READ | PROT_WRITE, MAP_PRIVATE | MAP_ANON,
- -1, 0);
- if (addr == MAP_FAILED)
- return NULL;
- /* Guard page at the end of the allocation */
- ret = mprotect((char *)addr + nbytes, PAGESIZE,
- PROT_NONE);
- if (ret < 0) {
- munmap(addr, nbytes + PAGESIZE);
- return NULL;
- }
- return addr;
-}
-
-void *
-malloc(size_t nbytes)
-{
- void *p;
- long i;
-
- if (!nbytes)
- return NULL;
- p = alloc_block(nbytes);
- if (!p)
- return NULL;
- for (i = 0; i < NALLOC; i++) {
- if (chunks[i].state == FREE) {
- chunks[i].base = p;
- chunks[i].size = nbytes;
- chunks[i].state = ALLOCATED;
- if (ndebug > 0)
- fprintf(stderr, "%s: allocated %zu bytes at index %ld\n",
- __func__, nbytes, i);
- return p;
- }
- }
- return NULL;
-}
-
-static inline void
-free_chunk(struct chunk *c)
-{
- munmap(c->base, c->size + PAGESIZE);
- c->base = NULL;
- c->size = 0;
- c->state = FREE;
-}
-
-void *
-realloc(void *oldp, size_t nbytes)
-{
- void *p;
- size_t n;
- long i;
-
- if (!nbytes && oldp) {
- free(oldp);
- return NULL;
- }
- p = malloc(nbytes);
- if (!p)
- return NULL;
- for (i = 0; i < NALLOC; i++) {
- if (chunks[i].base == oldp) {
- n = chunks[i].size < nbytes ? chunks[i].size : nbytes;
- memcpy(p, chunks[i].base, n);
- if (ndebug > 0)
- fprintf(stderr, "%s: reallocated %zu bytes at index %ld\n",
- __func__, nbytes, i);
- free_chunk(&chunks[i]);
- return p;
- }
- }
- return NULL;
-}
-
-void *
-calloc(size_t nmemb, size_t size)
-{
- void *p;
-
- p = malloc(nmemb * size);
- if (!p)
- return NULL;
- memset(p, 0, size * nmemb);
- return p;
-}
-
-void
-free(void *p)
-{
- long i;
-
- if (!p)
- return;
- for (i = 0; i < NALLOC; i++) {
- if (chunks[i].base == p) {
- if (ndebug > 0)
- fprintf(stderr, "%s: freed chunk of %zu bytes at index %ld\n",
- __func__, chunks[i].size, i);
- free_chunk(&chunks[i]);
- break;
- }
- }
-}
-
-void
-cfree(void *p)
-{
- free(p);
-}
-
-size_t
-malloc_usable_size(void *p)
-{
- long i;
-
- if (!p)
- return 0;
- for (i = 0; i < NALLOC; i++)
- if (chunks[i].base == p && chunks[i].state == ALLOCATED)
- return chunks[i].size;
- return 0;
-}
-
-size_t
-malloc_size(void *p)
-{
- return malloc_usable_size(p);
-}
-
-int
-posix_memalign(void **memptr, size_t align, size_t size)
-{
- void *mem;
-
- if (((align - 1) & align))
- return EINVAL;
- if (align < sizeof(void *))
- return EINVAL;
-
- if (PAGESIZE % align) {
- fprintf(stderr, "%s: %zu alignment not supported!\n",
- __func__, align);
- abort();
- }
-
- mem = malloc(size);
- if (!mem)
- return ENOMEM;
-
- *memptr = mem;
- return 0;
-}
diff --git a/random/rballoc.c b/random/rballoc.c
@@ -1,340 +0,0 @@
-/* Compile with gcc -shared -fPIC -o rballoc.so rballoc.c */
-/* LD_PRELOAD=./rballoc.so <prog> */
-#include <sys/mman.h>
-#include <unistd.h>
-#include <stdio.h>
-#include <stdlib.h>
-#include <string.h>
-#include <stdint.h>
-#include <errno.h>
-#include "tree.h"
-#include "spinlock.h"
-
-enum { MINALIGNMENT = 4 * sizeof(size_t) };
-
-struct node {
- void *buf;
- size_t siz;
- RB_ENTRY(node) entry;
-};
-
-RB_HEAD(free_tree, node) ft = RB_INITIALIZER(&ft);
-RB_HEAD(alloc_tree, node) at = RB_INITIALIZER(&at);
-static spinlock_t rblock;
-
-static int ft_cmp(struct node *a, struct node *b);
-RB_PROTOTYPE(free_tree, node, entry, ft_cmp)
-
-static int at_cmp(struct node *a, struct node *b);
-RB_PROTOTYPE(alloc_tree, node, entry, at_cmp)
-
-RB_GENERATE(free_tree, node, entry, ft_cmp)
-/* These are ordered by `siz' */
-static int
-ft_cmp(struct node *a, struct node *b)
-{
- if (a->siz < b->siz)
- return -1;
- if (a->siz > b->siz)
- return 1;
- return 0;
-}
-
-RB_GENERATE(alloc_tree, node, entry, at_cmp)
-/* These are ordered by address */
-static int
-at_cmp(struct node *a, struct node *b)
-{
- if (a->buf < b->buf)
- return -1;
- if (a->buf > b->buf)
- return 1;
- return 0;
-}
-
-static void
-dump_alloc_tree(void)
-{
- struct node *n;
-
- RB_FOREACH(n, alloc_tree, &at)
- fprintf(stderr, "%s: buf: %p, size: %zu\n",
- __func__, n->buf, n->siz);
-}
-
-static void
-dump_free_tree(void)
-{
- struct node *n;
-
- RB_FOREACH(n, free_tree, &ft)
- fprintf(stderr, "%s: buf: %p, size: %zu\n",
- __func__, n->buf, n->siz);
-}
-
-static inline void *
-alloc_object(size_t siz)
-{
- void *base, *p;
-
- base = sbrk(siz + MINALIGNMENT);
- if (base == (void *)-1)
- return NULL;
- p = base;
- p = (void *)(((uintptr_t)p + MINALIGNMENT) & ~(MINALIGNMENT - 1));
- return p;
-}
-
-static inline void *
-mmap_aligned(size_t align, size_t siz)
-{
- void *p;
-
- /* align should be a power of two */
- if ((align - 1) & align)
- return NULL;
- p = mmap(0, siz + align, PROT_READ | PROT_WRITE,
- MAP_PRIVATE | MAP_ANON, -1, 0);
- if (p == MAP_FAILED)
- return NULL;
- p = (void *)(((uintptr_t)p + align) & ~(align - 1));
- return p;
-}
-
-void *
-malloc(size_t siz)
-{
- struct node n, *an, *res;
- void *p;
-
- if (!siz)
- return NULL;
- lock(&rblock);
- /* Lookup in the free tree for a block greater
- * than or equal to `siz' bytes */
- n.siz = siz;
- res = RB_NFIND(free_tree, &ft, &n);
- if (!res) {
- /* No available free block, create a new block
- * and add it to the alloc tree */
- an = alloc_object(sizeof(*an));
- if (!an) {
- unlock(&rblock);
- return NULL;
- }
- p = mmap_aligned(MINALIGNMENT, siz);
- if (!p) {
- unlock(&rblock);
- return NULL;
- }
- an->buf = p;
- an->siz = siz;
- RB_INSERT(alloc_tree, &at, an);
- unlock(&rblock);
- return an->buf;
- }
- an = RB_REMOVE(free_tree, &ft, res);
- RB_INSERT(alloc_tree, &at, an);
- unlock(&rblock);
- return an->buf;
-}
-
-void *
-realloc(void *oldp, size_t siz)
-{
- struct node n, *res;
- struct node *oldan, *newan;
- struct node *fn;
-
- if (!oldp)
- return malloc(siz);
- if (!siz) {
- if (oldp)
- free(oldp);
- return NULL;
- }
- lock(&rblock);
- n.buf = oldp;
- res = RB_FIND(alloc_tree, &at, &n);
- if (res) {
- /* If we were asked to shrink the allocated space
- * just re-use it */
- if (res->siz >= siz) {
- unlock(&rblock);
- return res->buf;
- }
- oldan = res;
- /* Lookup in the free tree for a block greater
- * than or equal to `siz' bytes */
- n.siz = siz;
- res = RB_NFIND(free_tree, &ft, &n);
- if (!res) {
- /* No available free block, create a new block
- * and add it to the alloc tree */
- newan = alloc_object(sizeof(*newan));
- if (!newan) {
- unlock(&rblock);
- return NULL;
- }
- newan->buf = mmap_aligned(MINALIGNMENT, siz);
- if (!newan->buf) {
- free_object(newan, sizeof(*newan));
- unlock(&rblock);
- return NULL;
- }
- newan->siz = siz;
- RB_INSERT(alloc_tree, &at, newan);
- } else {
- /* Grab the block from the free tree instead */
- newan = RB_REMOVE(free_tree, &ft, res);
- RB_INSERT(alloc_tree, &at, newan);
- }
- /* Copy over the contents from `oldp' to the
- * new memory block */
- memcpy(newan->buf, oldan->buf,
- siz < oldan->siz ? siz : oldan->siz);
- /* Return `oldp' to the free tree */
- n.buf = oldan;
- res = RB_FIND(alloc_tree, &at, &n);
- if (res) {
- fn = RB_REMOVE(alloc_tree, &at, res);
- RB_INSERT(free_tree, &ft, fn);
- }
- unlock(&rblock);
- return newan->buf;
- }
- unlock(&rblock);
- return NULL;
-}
-
-void *
-calloc(size_t nmemb, size_t siz)
-{
- void *p;
-
- p = malloc(nmemb * siz);
- if (!p)
- return NULL;
- memset(p, 0, nmemb * siz);
- return p;
-}
-
-void
-free(void *p)
-{
- struct node n, *fn, *res;
-
- if (!p)
- return;
- lock(&rblock);
- n.buf = p;
- res = RB_FIND(alloc_tree, &at, &n);
- if (res) {
- fn = RB_REMOVE(alloc_tree, &at, res);
- RB_INSERT(free_tree, &ft, fn);
- }
- unlock(&rblock);
-}
-
-void
-cfree(void *p)
-{
- return free(p);
-}
-
-void *
-memalign(size_t align, size_t siz)
-{
- struct node *an;
- void *p;
-
- if (((align - 1) & align))
- return NULL;
- if (align < sizeof(void *))
- return NULL;
- if (!siz)
- return 0;
- /* Just allocate a new block, we don't care to look
- * for a block in the free tree as it might not be properly
- * aligned. The previous implementation could cope with
- * that but it was sort of hackish. There are few calls to
- * posix_memalign() in most cases, so the overhead should
- * not really matter. */
- an = alloc_object(sizeof(*an));
- if (!an)
- return NULL;
- p = mmap_aligned(align, siz);
- if (!p)
- return NULL;
- an->buf = p;
- an->siz = siz;
- lock(&rblock);
- RB_INSERT(alloc_tree, &at, an);
- unlock(&rblock);
- return p;
-}
-
-void *
-aligned_alloc(size_t align, size_t siz)
-{
- if (siz % align)
- return NULL;
- return memalign(align, siz);
-}
-
-void *
-valloc(size_t siz)
-{
- return memalign(sysconf(_SC_PAGESIZE), siz);
-}
-
-void *
-pvalloc(size_t siz)
-{
- long pagesize = sysconf(_SC_PAGESIZE);
- siz = pagesize * ((siz + pagesize - 1) / pagesize);
- return valloc(siz);
-}
-
-int
-posix_memalign(void **memptr, size_t align, size_t siz)
-{
- struct node *an;
- void *p;
-
- *memptr = NULL;
- if (((align - 1) & align))
- return EINVAL;
- if (align < sizeof(void *))
- return EINVAL;
- if (!siz)
- return 0;
- *memptr = memalign(align, siz);
- if (!*memptr)
- return ENOMEM;
- return 0;
-}
-
-size_t
-malloc_usable_size(void *p)
-{
- struct node n, *res;
-
- if (!p)
- return 0;
- lock(&rblock);
- n.buf = p;
- res = RB_FIND(alloc_tree, &at, &n);
- if (res) {
- unlock(&rblock);
- return res->siz;
- }
- unlock(&rblock);
- return 0;
-}
-
-size_t
-malloc_size(void *p)
-{
- return malloc_usable_size(p);
-}
diff --git a/random/spinlock.h b/random/spinlock.h
@@ -1,15 +0,0 @@
-typedef int spinlock_t;
-
-static inline void
-lock(spinlock_t *sl)
-{
- while (__sync_lock_test_and_set(sl, 1))
- ;
-}
-
-static inline void
-unlock(spinlock_t *sl)
-{
- __sync_synchronize();
- *sl = 0;
-}
diff --git a/random/tree.h b/random/tree.h
@@ -1,765 +0,0 @@
-/* $NetBSD: tree.h,v 1.8 2004/03/28 19:38:30 provos Exp $ */
-/* $OpenBSD: tree.h,v 1.7 2002/10/17 21:51:54 art Exp $ */
-/* $FreeBSD$ */
-
-/*-
- * Copyright 2002 Niels Provos <provos@citi.umich.edu>
- * All rights reserved.
- *
- * Redistribution and use in source and binary forms, with or without
- * modification, are permitted provided that the following conditions
- * are met:
- * 1. Redistributions of source code must retain the above copyright
- * notice, this list of conditions and the following disclaimer.
- * 2. Redistributions in binary form must reproduce the above copyright
- * notice, this list of conditions and the following disclaimer in the
- * documentation and/or other materials provided with the distribution.
- *
- * THIS SOFTWARE IS PROVIDED BY THE AUTHOR ``AS IS'' AND ANY EXPRESS OR
- * IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES
- * OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED.
- * IN NO EVENT SHALL THE AUTHOR BE LIABLE FOR ANY DIRECT, INDIRECT,
- * INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT
- * NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
- * DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
- * THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
- * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF
- * THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
- */
-
-#ifndef _SYS_TREE_H
-#define _SYS_TREE_H
-
-#include <sys/cdefs.h>
-
-/*
- * This file defines data structures for different types of trees:
- * splay trees and red-black trees.
- *
- * A splay tree is a self-organizing data structure. Every operation
- * on the tree causes a splay to happen. The splay moves the requested
- * node to the root of the tree and partly rebalances it.
- *
- * This has the benefit that request locality causes faster lookups as
- * the requested nodes move to the top of the tree. On the other hand,
- * every lookup causes memory writes.
- *
- * The Balance Theorem bounds the total access time for m operations
- * and n inserts on an initially empty tree as O((m + n)lg n). The
- * amortized cost for a sequence of m accesses to a splay tree is O(lg n);
- *
- * A red-black tree is a binary search tree with the node color as an
- * extra attribute. It fulfills a set of conditions:
- * - every search path from the root to a leaf consists of the
- * same number of black nodes,
- * - each red node (except for the root) has a black parent,
- * - each leaf node is black.
- *
- * Every operation on a red-black tree is bounded as O(lg n).
- * The maximum height of a red-black tree is 2lg (n+1).
- */
-
-#define SPLAY_HEAD(name, type) \
-struct name { \
- struct type *sph_root; /* root of the tree */ \
-}
-
-#define SPLAY_INITIALIZER(root) \
- { NULL }
-
-#define SPLAY_INIT(root) do { \
- (root)->sph_root = NULL; \
-} while (/*CONSTCOND*/ 0)
-
-#define SPLAY_ENTRY(type) \
-struct { \
- struct type *spe_left; /* left element */ \
- struct type *spe_right; /* right element */ \
-}
-
-#define SPLAY_LEFT(elm, field) (elm)->field.spe_left
-#define SPLAY_RIGHT(elm, field) (elm)->field.spe_right
-#define SPLAY_ROOT(head) (head)->sph_root
-#define SPLAY_EMPTY(head) (SPLAY_ROOT(head) == NULL)
-
-/* SPLAY_ROTATE_{LEFT,RIGHT} expect that tmp hold SPLAY_{RIGHT,LEFT} */
-#define SPLAY_ROTATE_RIGHT(head, tmp, field) do { \
- SPLAY_LEFT((head)->sph_root, field) = SPLAY_RIGHT(tmp, field); \
- SPLAY_RIGHT(tmp, field) = (head)->sph_root; \
- (head)->sph_root = tmp; \
-} while (/*CONSTCOND*/ 0)
-
-#define SPLAY_ROTATE_LEFT(head, tmp, field) do { \
- SPLAY_RIGHT((head)->sph_root, field) = SPLAY_LEFT(tmp, field); \
- SPLAY_LEFT(tmp, field) = (head)->sph_root; \
- (head)->sph_root = tmp; \
-} while (/*CONSTCOND*/ 0)
-
-#define SPLAY_LINKLEFT(head, tmp, field) do { \
- SPLAY_LEFT(tmp, field) = (head)->sph_root; \
- tmp = (head)->sph_root; \
- (head)->sph_root = SPLAY_LEFT((head)->sph_root, field); \
-} while (/*CONSTCOND*/ 0)
-
-#define SPLAY_LINKRIGHT(head, tmp, field) do { \
- SPLAY_RIGHT(tmp, field) = (head)->sph_root; \
- tmp = (head)->sph_root; \
- (head)->sph_root = SPLAY_RIGHT((head)->sph_root, field); \
-} while (/*CONSTCOND*/ 0)
-
-#define SPLAY_ASSEMBLE(head, node, left, right, field) do { \
- SPLAY_RIGHT(left, field) = SPLAY_LEFT((head)->sph_root, field); \
- SPLAY_LEFT(right, field) = SPLAY_RIGHT((head)->sph_root, field);\
- SPLAY_LEFT((head)->sph_root, field) = SPLAY_RIGHT(node, field); \
- SPLAY_RIGHT((head)->sph_root, field) = SPLAY_LEFT(node, field); \
-} while (/*CONSTCOND*/ 0)
-
-/* Generates prototypes and inline functions */
-
-#define SPLAY_PROTOTYPE(name, type, field, cmp) \
-void name##_SPLAY(struct name *, struct type *); \
-void name##_SPLAY_MINMAX(struct name *, int); \
-struct type *name##_SPLAY_INSERT(struct name *, struct type *); \
-struct type *name##_SPLAY_REMOVE(struct name *, struct type *); \
- \
-/* Finds the node with the same key as elm */ \
-static __inline struct type * \
-name##_SPLAY_FIND(struct name *head, struct type *elm) \
-{ \
- if (SPLAY_EMPTY(head)) \
- return(NULL); \
- name##_SPLAY(head, elm); \
- if ((cmp)(elm, (head)->sph_root) == 0) \
- return (head->sph_root); \
- return (NULL); \
-} \
- \
-static __inline struct type * \
-name##_SPLAY_NEXT(struct name *head, struct type *elm) \
-{ \
- name##_SPLAY(head, elm); \
- if (SPLAY_RIGHT(elm, field) != NULL) { \
- elm = SPLAY_RIGHT(elm, field); \
- while (SPLAY_LEFT(elm, field) != NULL) { \
- elm = SPLAY_LEFT(elm, field); \
- } \
- } else \
- elm = NULL; \
- return (elm); \
-} \
- \
-static __inline struct type * \
-name##_SPLAY_MIN_MAX(struct name *head, int val) \
-{ \
- name##_SPLAY_MINMAX(head, val); \
- return (SPLAY_ROOT(head)); \
-}
-
-/* Main splay operation.
- * Moves node close to the key of elm to top
- */
-#define SPLAY_GENERATE(name, type, field, cmp) \
-struct type * \
-name##_SPLAY_INSERT(struct name *head, struct type *elm) \
-{ \
- if (SPLAY_EMPTY(head)) { \
- SPLAY_LEFT(elm, field) = SPLAY_RIGHT(elm, field) = NULL; \
- } else { \
- int __comp; \
- name##_SPLAY(head, elm); \
- __comp = (cmp)(elm, (head)->sph_root); \
- if(__comp < 0) { \
- SPLAY_LEFT(elm, field) = SPLAY_LEFT((head)->sph_root, field);\
- SPLAY_RIGHT(elm, field) = (head)->sph_root; \
- SPLAY_LEFT((head)->sph_root, field) = NULL; \
- } else if (__comp > 0) { \
- SPLAY_RIGHT(elm, field) = SPLAY_RIGHT((head)->sph_root, field);\
- SPLAY_LEFT(elm, field) = (head)->sph_root; \
- SPLAY_RIGHT((head)->sph_root, field) = NULL; \
- } else \
- return ((head)->sph_root); \
- } \
- (head)->sph_root = (elm); \
- return (NULL); \
-} \
- \
-struct type * \
-name##_SPLAY_REMOVE(struct name *head, struct type *elm) \
-{ \
- struct type *__tmp; \
- if (SPLAY_EMPTY(head)) \
- return (NULL); \
- name##_SPLAY(head, elm); \
- if ((cmp)(elm, (head)->sph_root) == 0) { \
- if (SPLAY_LEFT((head)->sph_root, field) == NULL) { \
- (head)->sph_root = SPLAY_RIGHT((head)->sph_root, field);\
- } else { \
- __tmp = SPLAY_RIGHT((head)->sph_root, field); \
- (head)->sph_root = SPLAY_LEFT((head)->sph_root, field);\
- name##_SPLAY(head, elm); \
- SPLAY_RIGHT((head)->sph_root, field) = __tmp; \
- } \
- return (elm); \
- } \
- return (NULL); \
-} \
- \
-void \
-name##_SPLAY(struct name *head, struct type *elm) \
-{ \
- struct type __node, *__left, *__right, *__tmp; \
- int __comp; \
-\
- SPLAY_LEFT(&__node, field) = SPLAY_RIGHT(&__node, field) = NULL;\
- __left = __right = &__node; \
-\
- while ((__comp = (cmp)(elm, (head)->sph_root)) != 0) { \
- if (__comp < 0) { \
- __tmp = SPLAY_LEFT((head)->sph_root, field); \
- if (__tmp == NULL) \
- break; \
- if ((cmp)(elm, __tmp) < 0){ \
- SPLAY_ROTATE_RIGHT(head, __tmp, field); \
- if (SPLAY_LEFT((head)->sph_root, field) == NULL)\
- break; \
- } \
- SPLAY_LINKLEFT(head, __right, field); \
- } else if (__comp > 0) { \
- __tmp = SPLAY_RIGHT((head)->sph_root, field); \
- if (__tmp == NULL) \
- break; \
- if ((cmp)(elm, __tmp) > 0){ \
- SPLAY_ROTATE_LEFT(head, __tmp, field); \
- if (SPLAY_RIGHT((head)->sph_root, field) == NULL)\
- break; \
- } \
- SPLAY_LINKRIGHT(head, __left, field); \
- } \
- } \
- SPLAY_ASSEMBLE(head, &__node, __left, __right, field); \
-} \
- \
-/* Splay with either the minimum or the maximum element \
- * Used to find minimum or maximum element in tree. \
- */ \
-void name##_SPLAY_MINMAX(struct name *head, int __comp) \
-{ \
- struct type __node, *__left, *__right, *__tmp; \
-\
- SPLAY_LEFT(&__node, field) = SPLAY_RIGHT(&__node, field) = NULL;\
- __left = __right = &__node; \
-\
- while (1) { \
- if (__comp < 0) { \
- __tmp = SPLAY_LEFT((head)->sph_root, field); \
- if (__tmp == NULL) \
- break; \
- if (__comp < 0){ \
- SPLAY_ROTATE_RIGHT(head, __tmp, field); \
- if (SPLAY_LEFT((head)->sph_root, field) == NULL)\
- break; \
- } \
- SPLAY_LINKLEFT(head, __right, field); \
- } else if (__comp > 0) { \
- __tmp = SPLAY_RIGHT((head)->sph_root, field); \
- if (__tmp == NULL) \
- break; \
- if (__comp > 0) { \
- SPLAY_ROTATE_LEFT(head, __tmp, field); \
- if (SPLAY_RIGHT((head)->sph_root, field) == NULL)\
- break; \
- } \
- SPLAY_LINKRIGHT(head, __left, field); \
- } \
- } \
- SPLAY_ASSEMBLE(head, &__node, __left, __right, field); \
-}
-
-#define SPLAY_NEGINF -1
-#define SPLAY_INF 1
-
-#define SPLAY_INSERT(name, x, y) name##_SPLAY_INSERT(x, y)
-#define SPLAY_REMOVE(name, x, y) name##_SPLAY_REMOVE(x, y)
-#define SPLAY_FIND(name, x, y) name##_SPLAY_FIND(x, y)
-#define SPLAY_NEXT(name, x, y) name##_SPLAY_NEXT(x, y)
-#define SPLAY_MIN(name, x) (SPLAY_EMPTY(x) ? NULL \
- : name##_SPLAY_MIN_MAX(x, SPLAY_NEGINF))
-#define SPLAY_MAX(name, x) (SPLAY_EMPTY(x) ? NULL \
- : name##_SPLAY_MIN_MAX(x, SPLAY_INF))
-
-#define SPLAY_FOREACH(x, name, head) \
- for ((x) = SPLAY_MIN(name, head); \
- (x) != NULL; \
- (x) = SPLAY_NEXT(name, head, x))
-
-/* Macros that define a red-black tree */
-#define RB_HEAD(name, type) \
-struct name { \
- struct type *rbh_root; /* root of the tree */ \
-}
-
-#define RB_INITIALIZER(root) \
- { NULL }
-
-#define RB_INIT(root) do { \
- (root)->rbh_root = NULL; \
-} while (/*CONSTCOND*/ 0)
-
-#define RB_BLACK 0
-#define RB_RED 1
-#define RB_ENTRY(type) \
-struct { \
- struct type *rbe_left; /* left element */ \
- struct type *rbe_right; /* right element */ \
- struct type *rbe_parent; /* parent element */ \
- int rbe_color; /* node color */ \
-}
-
-#define RB_LEFT(elm, field) (elm)->field.rbe_left
-#define RB_RIGHT(elm, field) (elm)->field.rbe_right
-#define RB_PARENT(elm, field) (elm)->field.rbe_parent
-#define RB_COLOR(elm, field) (elm)->field.rbe_color
-#define RB_ROOT(head) (head)->rbh_root
-#define RB_EMPTY(head) (RB_ROOT(head) == NULL)
-
-#define RB_SET(elm, parent, field) do { \
- RB_PARENT(elm, field) = parent; \
- RB_LEFT(elm, field) = RB_RIGHT(elm, field) = NULL; \
- RB_COLOR(elm, field) = RB_RED; \
-} while (/*CONSTCOND*/ 0)
-
-#define RB_SET_BLACKRED(black, red, field) do { \
- RB_COLOR(black, field) = RB_BLACK; \
- RB_COLOR(red, field) = RB_RED; \
-} while (/*CONSTCOND*/ 0)
-
-#ifndef RB_AUGMENT
-#define RB_AUGMENT(x) do {} while (0)
-#endif
-
-#define RB_ROTATE_LEFT(head, elm, tmp, field) do { \
- (tmp) = RB_RIGHT(elm, field); \
- if ((RB_RIGHT(elm, field) = RB_LEFT(tmp, field)) != NULL) { \
- RB_PARENT(RB_LEFT(tmp, field), field) = (elm); \
- } \
- RB_AUGMENT(elm); \
- if ((RB_PARENT(tmp, field) = RB_PARENT(elm, field)) != NULL) { \
- if ((elm) == RB_LEFT(RB_PARENT(elm, field), field)) \
- RB_LEFT(RB_PARENT(elm, field), field) = (tmp); \
- else \
- RB_RIGHT(RB_PARENT(elm, field), field) = (tmp); \
- } else \
- (head)->rbh_root = (tmp); \
- RB_LEFT(tmp, field) = (elm); \
- RB_PARENT(elm, field) = (tmp); \
- RB_AUGMENT(tmp); \
- if ((RB_PARENT(tmp, field))) \
- RB_AUGMENT(RB_PARENT(tmp, field)); \
-} while (/*CONSTCOND*/ 0)
-
-#define RB_ROTATE_RIGHT(head, elm, tmp, field) do { \
- (tmp) = RB_LEFT(elm, field); \
- if ((RB_LEFT(elm, field) = RB_RIGHT(tmp, field)) != NULL) { \
- RB_PARENT(RB_RIGHT(tmp, field), field) = (elm); \
- } \
- RB_AUGMENT(elm); \
- if ((RB_PARENT(tmp, field) = RB_PARENT(elm, field)) != NULL) { \
- if ((elm) == RB_LEFT(RB_PARENT(elm, field), field)) \
- RB_LEFT(RB_PARENT(elm, field), field) = (tmp); \
- else \
- RB_RIGHT(RB_PARENT(elm, field), field) = (tmp); \
- } else \
- (head)->rbh_root = (tmp); \
- RB_RIGHT(tmp, field) = (elm); \
- RB_PARENT(elm, field) = (tmp); \
- RB_AUGMENT(tmp); \
- if ((RB_PARENT(tmp, field))) \
- RB_AUGMENT(RB_PARENT(tmp, field)); \
-} while (/*CONSTCOND*/ 0)
-
-/* Generates prototypes and inline functions */
-#define RB_PROTOTYPE(name, type, field, cmp) \
- RB_PROTOTYPE_INTERNAL(name, type, field, cmp,)
-#define RB_PROTOTYPE_STATIC(name, type, field, cmp) \
- RB_PROTOTYPE_INTERNAL(name, type, field, cmp, __unused static)
-#define RB_PROTOTYPE_INTERNAL(name, type, field, cmp, attr) \
-attr void name##_RB_INSERT_COLOR(struct name *, struct type *); \
-attr void name##_RB_REMOVE_COLOR(struct name *, struct type *, struct type *);\
-attr struct type *name##_RB_REMOVE(struct name *, struct type *); \
-attr struct type *name##_RB_INSERT(struct name *, struct type *); \
-attr struct type *name##_RB_FIND(struct name *, struct type *); \
-attr struct type *name##_RB_NFIND(struct name *, struct type *); \
-attr struct type *name##_RB_NEXT(struct type *); \
-attr struct type *name##_RB_PREV(struct type *); \
-attr struct type *name##_RB_MINMAX(struct name *, int); \
- \
-
-/* Main rb operation.
- * Moves node close to the key of elm to top
- */
-#define RB_GENERATE(name, type, field, cmp) \
- RB_GENERATE_INTERNAL(name, type, field, cmp,)
-#define RB_GENERATE_STATIC(name, type, field, cmp) \
- RB_GENERATE_INTERNAL(name, type, field, cmp, __unused static)
-#define RB_GENERATE_INTERNAL(name, type, field, cmp, attr) \
-attr void \
-name##_RB_INSERT_COLOR(struct name *head, struct type *elm) \
-{ \
- struct type *parent, *gparent, *tmp; \
- while ((parent = RB_PARENT(elm, field)) != NULL && \
- RB_COLOR(parent, field) == RB_RED) { \
- gparent = RB_PARENT(parent, field); \
- if (parent == RB_LEFT(gparent, field)) { \
- tmp = RB_RIGHT(gparent, field); \
- if (tmp && RB_COLOR(tmp, field) == RB_RED) { \
- RB_COLOR(tmp, field) = RB_BLACK; \
- RB_SET_BLACKRED(parent, gparent, field);\
- elm = gparent; \
- continue; \
- } \
- if (RB_RIGHT(parent, field) == elm) { \
- RB_ROTATE_LEFT(head, parent, tmp, field);\
- tmp = parent; \
- parent = elm; \
- elm = tmp; \
- } \
- RB_SET_BLACKRED(parent, gparent, field); \
- RB_ROTATE_RIGHT(head, gparent, tmp, field); \
- } else { \
- tmp = RB_LEFT(gparent, field); \
- if (tmp && RB_COLOR(tmp, field) == RB_RED) { \
- RB_COLOR(tmp, field) = RB_BLACK; \
- RB_SET_BLACKRED(parent, gparent, field);\
- elm = gparent; \
- continue; \
- } \
- if (RB_LEFT(parent, field) == elm) { \
- RB_ROTATE_RIGHT(head, parent, tmp, field);\
- tmp = parent; \
- parent = elm; \
- elm = tmp; \
- } \
- RB_SET_BLACKRED(parent, gparent, field); \
- RB_ROTATE_LEFT(head, gparent, tmp, field); \
- } \
- } \
- RB_COLOR(head->rbh_root, field) = RB_BLACK; \
-} \
- \
-attr void \
-name##_RB_REMOVE_COLOR(struct name *head, struct type *parent, struct type *elm) \
-{ \
- struct type *tmp; \
- while ((elm == NULL || RB_COLOR(elm, field) == RB_BLACK) && \
- elm != RB_ROOT(head)) { \
- if (RB_LEFT(parent, field) == elm) { \
- tmp = RB_RIGHT(parent, field); \
- if (RB_COLOR(tmp, field) == RB_RED) { \
- RB_SET_BLACKRED(tmp, parent, field); \
- RB_ROTATE_LEFT(head, parent, tmp, field);\
- tmp = RB_RIGHT(parent, field); \
- } \
- if ((RB_LEFT(tmp, field) == NULL || \
- RB_COLOR(RB_LEFT(tmp, field), field) == RB_BLACK) &&\
- (RB_RIGHT(tmp, field) == NULL || \
- RB_COLOR(RB_RIGHT(tmp, field), field) == RB_BLACK)) {\
- RB_COLOR(tmp, field) = RB_RED; \
- elm = parent; \
- parent = RB_PARENT(elm, field); \
- } else { \
- if (RB_RIGHT(tmp, field) == NULL || \
- RB_COLOR(RB_RIGHT(tmp, field), field) == RB_BLACK) {\
- struct type *oleft; \
- if ((oleft = RB_LEFT(tmp, field)) \
- != NULL) \
- RB_COLOR(oleft, field) = RB_BLACK;\
- RB_COLOR(tmp, field) = RB_RED; \
- RB_ROTATE_RIGHT(head, tmp, oleft, field);\
- tmp = RB_RIGHT(parent, field); \
- } \
- RB_COLOR(tmp, field) = RB_COLOR(parent, field);\
- RB_COLOR(parent, field) = RB_BLACK; \
- if (RB_RIGHT(tmp, field)) \
- RB_COLOR(RB_RIGHT(tmp, field), field) = RB_BLACK;\
- RB_ROTATE_LEFT(head, parent, tmp, field);\
- elm = RB_ROOT(head); \
- break; \
- } \
- } else { \
- tmp = RB_LEFT(parent, field); \
- if (RB_COLOR(tmp, field) == RB_RED) { \
- RB_SET_BLACKRED(tmp, parent, field); \
- RB_ROTATE_RIGHT(head, parent, tmp, field);\
- tmp = RB_LEFT(parent, field); \
- } \
- if ((RB_LEFT(tmp, field) == NULL || \
- RB_COLOR(RB_LEFT(tmp, field), field) == RB_BLACK) &&\
- (RB_RIGHT(tmp, field) == NULL || \
- RB_COLOR(RB_RIGHT(tmp, field), field) == RB_BLACK)) {\
- RB_COLOR(tmp, field) = RB_RED; \
- elm = parent; \
- parent = RB_PARENT(elm, field); \
- } else { \
- if (RB_LEFT(tmp, field) == NULL || \
- RB_COLOR(RB_LEFT(tmp, field), field) == RB_BLACK) {\
- struct type *oright; \
- if ((oright = RB_RIGHT(tmp, field)) \
- != NULL) \
- RB_COLOR(oright, field) = RB_BLACK;\
- RB_COLOR(tmp, field) = RB_RED; \
- RB_ROTATE_LEFT(head, tmp, oright, field);\
- tmp = RB_LEFT(parent, field); \
- } \
- RB_COLOR(tmp, field) = RB_COLOR(parent, field);\
- RB_COLOR(parent, field) = RB_BLACK; \
- if (RB_LEFT(tmp, field)) \
- RB_COLOR(RB_LEFT(tmp, field), field) = RB_BLACK;\
- RB_ROTATE_RIGHT(head, parent, tmp, field);\
- elm = RB_ROOT(head); \
- break; \
- } \
- } \
- } \
- if (elm) \
- RB_COLOR(elm, field) = RB_BLACK; \
-} \
- \
-attr struct type * \
-name##_RB_REMOVE(struct name *head, struct type *elm) \
-{ \
- struct type *child, *parent, *old = elm; \
- int color; \
- if (RB_LEFT(elm, field) == NULL) \
- child = RB_RIGHT(elm, field); \
- else if (RB_RIGHT(elm, field) == NULL) \
- child = RB_LEFT(elm, field); \
- else { \
- struct type *left; \
- elm = RB_RIGHT(elm, field); \
- while ((left = RB_LEFT(elm, field)) != NULL) \
- elm = left; \
- child = RB_RIGHT(elm, field); \
- parent = RB_PARENT(elm, field); \
- color = RB_COLOR(elm, field); \
- if (child) \
- RB_PARENT(child, field) = parent; \
- if (parent) { \
- if (RB_LEFT(parent, field) == elm) \
- RB_LEFT(parent, field) = child; \
- else \
- RB_RIGHT(parent, field) = child; \
- RB_AUGMENT(parent); \
- } else \
- RB_ROOT(head) = child; \
- if (RB_PARENT(elm, field) == old) \
- parent = elm; \
- (elm)->field = (old)->field; \
- if (RB_PARENT(old, field)) { \
- if (RB_LEFT(RB_PARENT(old, field), field) == old)\
- RB_LEFT(RB_PARENT(old, field), field) = elm;\
- else \
- RB_RIGHT(RB_PARENT(old, field), field) = elm;\
- RB_AUGMENT(RB_PARENT(old, field)); \
- } else \
- RB_ROOT(head) = elm; \
- RB_PARENT(RB_LEFT(old, field), field) = elm; \
- if (RB_RIGHT(old, field)) \
- RB_PARENT(RB_RIGHT(old, field), field) = elm; \
- if (parent) { \
- left = parent; \
- do { \
- RB_AUGMENT(left); \
- } while ((left = RB_PARENT(left, field)) != NULL); \
- } \
- goto color; \
- } \
- parent = RB_PARENT(elm, field); \
- color = RB_COLOR(elm, field); \
- if (child) \
- RB_PARENT(child, field) = parent; \
- if (parent) { \
- if (RB_LEFT(parent, field) == elm) \
- RB_LEFT(parent, field) = child; \
- else \
- RB_RIGHT(parent, field) = child; \
- RB_AUGMENT(parent); \
- } else \
- RB_ROOT(head) = child; \
-color: \
- if (color == RB_BLACK) \
- name##_RB_REMOVE_COLOR(head, parent, child); \
- return (old); \
-} \
- \
-/* Inserts a node into the RB tree */ \
-attr struct type * \
-name##_RB_INSERT(struct name *head, struct type *elm) \
-{ \
- struct type *tmp; \
- struct type *parent = NULL; \
- int comp = 0; \
- tmp = RB_ROOT(head); \
- while (tmp) { \
- parent = tmp; \
- comp = (cmp)(elm, parent); \
- if (comp < 0) \
- tmp = RB_LEFT(tmp, field); \
- else if (comp > 0) \
- tmp = RB_RIGHT(tmp, field); \
- else \
- return (tmp); \
- } \
- RB_SET(elm, parent, field); \
- if (parent != NULL) { \
- if (comp < 0) \
- RB_LEFT(parent, field) = elm; \
- else \
- RB_RIGHT(parent, field) = elm; \
- RB_AUGMENT(parent); \
- } else \
- RB_ROOT(head) = elm; \
- name##_RB_INSERT_COLOR(head, elm); \
- return (NULL); \
-} \
- \
-/* Finds the node with the same key as elm */ \
-attr struct type * \
-name##_RB_FIND(struct name *head, struct type *elm) \
-{ \
- struct type *tmp = RB_ROOT(head); \
- int comp; \
- while (tmp) { \
- comp = cmp(elm, tmp); \
- if (comp < 0) \
- tmp = RB_LEFT(tmp, field); \
- else if (comp > 0) \
- tmp = RB_RIGHT(tmp, field); \
- else \
- return (tmp); \
- } \
- return (NULL); \
-} \
- \
-/* Finds the first node greater than or equal to the search key */ \
-attr struct type * \
-name##_RB_NFIND(struct name *head, struct type *elm) \
-{ \
- struct type *tmp = RB_ROOT(head); \
- struct type *res = NULL; \
- int comp; \
- while (tmp) { \
- comp = cmp(elm, tmp); \
- if (comp < 0) { \
- res = tmp; \
- tmp = RB_LEFT(tmp, field); \
- } \
- else if (comp > 0) \
- tmp = RB_RIGHT(tmp, field); \
- else \
- return (tmp); \
- } \
- return (res); \
-} \
- \
-/* ARGSUSED */ \
-attr struct type * \
-name##_RB_NEXT(struct type *elm) \
-{ \
- if (RB_RIGHT(elm, field)) { \
- elm = RB_RIGHT(elm, field); \
- while (RB_LEFT(elm, field)) \
- elm = RB_LEFT(elm, field); \
- } else { \
- if (RB_PARENT(elm, field) && \
- (elm == RB_LEFT(RB_PARENT(elm, field), field))) \
- elm = RB_PARENT(elm, field); \
- else { \
- while (RB_PARENT(elm, field) && \
- (elm == RB_RIGHT(RB_PARENT(elm, field), field)))\
- elm = RB_PARENT(elm, field); \
- elm = RB_PARENT(elm, field); \
- } \
- } \
- return (elm); \
-} \
- \
-/* ARGSUSED */ \
-attr struct type * \
-name##_RB_PREV(struct type *elm) \
-{ \
- if (RB_LEFT(elm, field)) { \
- elm = RB_LEFT(elm, field); \
- while (RB_RIGHT(elm, field)) \
- elm = RB_RIGHT(elm, field); \
- } else { \
- if (RB_PARENT(elm, field) && \
- (elm == RB_RIGHT(RB_PARENT(elm, field), field))) \
- elm = RB_PARENT(elm, field); \
- else { \
- while (RB_PARENT(elm, field) && \
- (elm == RB_LEFT(RB_PARENT(elm, field), field)))\
- elm = RB_PARENT(elm, field); \
- elm = RB_PARENT(elm, field); \
- } \
- } \
- return (elm); \
-} \
- \
-attr struct type * \
-name##_RB_MINMAX(struct name *head, int val) \
-{ \
- struct type *tmp = RB_ROOT(head); \
- struct type *parent = NULL; \
- while (tmp) { \
- parent = tmp; \
- if (val < 0) \
- tmp = RB_LEFT(tmp, field); \
- else \
- tmp = RB_RIGHT(tmp, field); \
- } \
- return (parent); \
-}
-
-#define RB_NEGINF -1
-#define RB_INF 1
-
-#define RB_INSERT(name, x, y) name##_RB_INSERT(x, y)
-#define RB_REMOVE(name, x, y) name##_RB_REMOVE(x, y)
-#define RB_FIND(name, x, y) name##_RB_FIND(x, y)
-#define RB_NFIND(name, x, y) name##_RB_NFIND(x, y)
-#define RB_NEXT(name, x, y) name##_RB_NEXT(y)
-#define RB_PREV(name, x, y) name##_RB_PREV(y)
-#define RB_MIN(name, x) name##_RB_MINMAX(x, RB_NEGINF)
-#define RB_MAX(name, x) name##_RB_MINMAX(x, RB_INF)
-
-#define RB_FOREACH(x, name, head) \
- for ((x) = RB_MIN(name, head); \
- (x) != NULL; \
- (x) = name##_RB_NEXT(x))
-
-#define RB_FOREACH_FROM(x, name, y) \
- for ((x) = (y); \
- ((x) != NULL) && ((y) = name##_RB_NEXT(x), (x) != NULL); \
- (x) = (y))
-
-#define RB_FOREACH_SAFE(x, name, head, y) \
- for ((x) = RB_MIN(name, head); \
- ((x) != NULL) && ((y) = name##_RB_NEXT(x), (x) != NULL); \
- (x) = (y))
-
-#define RB_FOREACH_REVERSE(x, name, head) \
- for ((x) = RB_MAX(name, head); \
- (x) != NULL; \
- (x) = name##_RB_PREV(x))
-
-#define RB_FOREACH_REVERSE_FROM(x, name, y) \
- for ((x) = (y); \
- ((x) != NULL) && ((y) = name##_RB_PREV(x), (x) != NULL); \
- (x) = (y))
-
-#define RB_FOREACH_REVERSE_SAFE(x, name, head, y) \
- for ((x) = RB_MAX(name, head); \
- ((x) != NULL) && ((y) = name##_RB_PREV(x), (x) != NULL); \
- (x) = (y))
-
-#endif