colors

extract colors from pictures
git clone git://git.2f30.org/colors
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commit 2152996a05b31887d6205d10c67c7df4e3e7f3ff
Author: sin <sin@2f30.org>
Date:   Thu,  4 Jun 2015 13:56:48 +0100

Initial commit

Diffstat:
ALICENSE | 13+++++++++++++
AMakefile | 17+++++++++++++++++
Aarg.h | 63+++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
Acolors.c | 278+++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
Aqueue.h | 648+++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
Ascripts/tohtml.sh | 27+++++++++++++++++++++++++++
6 files changed, 1046 insertions(+), 0 deletions(-)

diff --git a/LICENSE b/LICENSE @@ -0,0 +1,13 @@ +© 2015 Dimitris Papastamos <sin@2f30.org> + +Permission to use, copy, modify, and distribute this software for any +purpose with or without fee is hereby granted, provided that the above +copyright notice and this permission notice appear in all copies. + +THE SOFTWARE IS PROVIDED "AS IS" AND THE AUTHOR DISCLAIMS ALL WARRANTIES +WITH REGARD TO THIS SOFTWARE INCLUDING ALL IMPLIED WARRANTIES OF +MERCHANTABILITY AND FITNESS. IN NO EVENT SHALL THE AUTHOR BE LIABLE FOR +ANY SPECIAL, DIRECT, INDIRECT, OR CONSEQUENTIAL DAMAGES OR ANY DAMAGES +WHATSOEVER RESULTING FROM LOSS OF USE, DATA OR PROFITS, WHETHER IN AN +ACTION OF CONTRACT, NEGLIGENCE OR OTHER TORTIOUS ACTION, ARISING OUT OF +OR IN CONNECTION WITH THE USE OR PERFORMANCE OF THIS SOFTWARE. diff --git a/Makefile b/Makefile @@ -0,0 +1,17 @@ +VERSION = 0.1 + +PREFIX = /usr/local +LDFLAGS = -lm -lpng +CFLAGS = -Wall -O3 +OBJ = colors.o +BIN = colors + +all: $(BIN) + +$(BIN): $(OBJ) + $(CC) $(CFLAGS) $(CPPFLAGS) -o $@ $(OBJ) $(LDFLAGS) + +colors.o: queue.h + +clean: + rm -f $(BIN) $(OBJ) diff --git a/arg.h b/arg.h @@ -0,0 +1,63 @@ +/* + * Copy me if you can. + * by 20h + */ + +#ifndef ARG_H__ +#define ARG_H__ + +extern char *argv0; + +/* use main(int argc, char *argv[]) */ +#define ARGBEGIN for (argv0 = *argv, argv++, argc--;\ + argv[0] && argv[0][1]\ + && argv[0][0] == '-';\ + argc--, argv++) {\ + char argc_;\ + char **argv_;\ + int brk_;\ + if (argv[0][1] == '-' && argv[0][2] == '\0') {\ + argv++;\ + argc--;\ + break;\ + }\ + for (brk_ = 0, argv[0]++, argv_ = argv;\ + argv[0][0] && !brk_;\ + argv[0]++) {\ + if (argv_ != argv)\ + break;\ + argc_ = argv[0][0];\ + switch (argc_) + +/* Handles obsolete -NUM syntax */ +#define ARGNUM case '0':\ + case '1':\ + case '2':\ + case '3':\ + case '4':\ + case '5':\ + case '6':\ + case '7':\ + case '8':\ + case '9' + +#define ARGEND }\ + } + +#define ARGC() argc_ + +#define ARGNUMF(base) (brk_ = 1, estrtol(argv[0], (base))) + +#define EARGF(x) ((argv[0][1] == '\0' && argv[1] == NULL)?\ + ((x), abort(), (char *)0) :\ + (brk_ = 1, (argv[0][1] != '\0')?\ + (&argv[0][1]) :\ + (argc--, argv++, argv[0]))) + +#define ARGF() ((argv[0][1] == '\0' && argv[1] == NULL)?\ + (char *)0 :\ + (brk_ = 1, (argv[0][1] != '\0')?\ + (&argv[0][1]) :\ + (argc--, argv++, argv[0]))) + +#endif diff --git a/colors.c b/colors.c @@ -0,0 +1,278 @@ +/* See LICENSE file for copyright and license details. */ +#include <err.h> +#include <errno.h> +#include <limits.h> +#include <math.h> +#include <stdio.h> +#include <stdlib.h> +#include <time.h> +#include <png.h> +#include "arg.h" +#include "queue.h" + +struct point { + int x, y, z; + struct cluster *c; + TAILQ_ENTRY(point) e; +}; + +struct cluster { + struct point c; + TAILQ_HEAD(members, point) members; + size_t nmembers; +}; + +char *argv0; +struct cluster *clusters; +size_t nclusters = 8; +TAILQ_HEAD(points, point) points; +size_t npoints; + +int +distance(struct point *p1, struct point *p2) +{ + int dx, dy, dz; + + dx = (p1->x - p2->x) * (p1->x - p2->x); + dy = (p1->y - p2->y) * (p1->y - p2->y); + dz = (p1->z - p2->z) * (p1->z - p2->z); + return sqrtf(dx + dy + dz); +} + +void +adjcluster(struct cluster *c) +{ + struct point *p; + struct point newc; + + if (!c->nmembers) + return; + + newc.x = newc.y = newc.z = 0; + TAILQ_FOREACH(p, &c->members, e) { + newc.x += p->x; + newc.y += p->y; + newc.z += p->z; + } + newc.x /= c->nmembers; + newc.y /= c->nmembers; + newc.z /= c->nmembers; + c->c = newc; +} + +void +adjclusters(struct cluster *c, size_t n) +{ + size_t i; + + for (i = 0; i < n; i++) + adjcluster(&c[i]); +} + +void +initcluster(struct cluster *c) +{ + struct point *p; + int i, sel; + + TAILQ_INIT(&c->members); + c->nmembers = 0; + sel = rand() % npoints; + i = 0; + TAILQ_FOREACH(p, &points, e) + if (i++ == sel) + break; + c->c = *p; +} + +void +initclusters(struct cluster *c, size_t n) +{ + size_t i; + + clusters = malloc(sizeof(*clusters) * n); + for (i = 0; i < n; i++) + initcluster(&clusters[i]); +} + +void +addmember(struct cluster *c, struct point *p) +{ + TAILQ_INSERT_TAIL(&c->members, p, e); + p->c = c; + c->nmembers++; +} + +void +delmember(struct cluster *c, struct point *p) +{ + TAILQ_REMOVE(&c->members, p, e); + p->c = NULL; + c->nmembers--; +} + +int +hasmember(struct cluster *c, struct point *p) +{ + return p->c == c; +} + +void +process(void) +{ + struct point *p, *tmp; + int *dists, mind, mini, i, done = 0; + + dists = malloc(nclusters * sizeof(*dists)); + while (!done) { + done = 1; + TAILQ_FOREACH_SAFE(p, &points, e, tmp) { + /* calculate the distance of this point from all cluster centers */ + for (i = 0; i < nclusters; i++) + dists[i] = distance(p, &clusters[i].c); + + /* find the cluster that is closest to the point */ + mind = dists[0]; + mini = 0; + for (i = 1; i < nclusters; i++) { + if (mind > dists[i]) { + mind = dists[i]; + mini = i; + } + } + + /* if point is already part of the closest cluster, skip it */ + if (hasmember(&clusters[mini], p)) + continue; + + done = 0; + for (i = 0; i < nclusters; i++) { + if (hasmember(&clusters[i], p)) { + delmember(&clusters[i], p); + break; + } + } + addmember(&clusters[mini], p); + } + adjclusters(clusters, nclusters); + } +} + +void +printcolors(void) +{ + int i; + + for (i = 0; i < nclusters; i++) + if (clusters[i].nmembers) + printf("#%02x%02x%02x\n", + clusters[i].c.x, + clusters[i].c.y, + clusters[i].c.z); +} + +void +initpoints(char *f) +{ + FILE *fp; + png_structp png_ptr; + png_infop info_ptr; + png_byte hdr[8]; + png_bytep *rows; + int width, height; + int x, y; + + if (!(fp = fopen(f, "r"))) + err(1, "fopen %s", f); + fread(hdr, 1, 8, fp); + if (png_sig_cmp(hdr, 0, 8)) + errx(1, "not a png file"); + + png_ptr = png_create_read_struct(PNG_LIBPNG_VER_STRING, NULL, NULL, NULL); + info_ptr = png_create_info_struct(png_ptr); + if (!png_ptr || !info_ptr || setjmp(png_jmpbuf(png_ptr))) + errx(1, "failed to initialize libpng"); + + png_init_io(png_ptr, fp); + png_set_add_alpha(png_ptr, 255, PNG_FILLER_AFTER); + png_set_gray_to_rgb(png_ptr); + png_set_sig_bytes(png_ptr, 8); + png_read_info(png_ptr, info_ptr); + + width = png_get_image_width(png_ptr, info_ptr); + height = png_get_image_height(png_ptr, info_ptr); + png_read_update_info(png_ptr, info_ptr); + + if (setjmp(png_jmpbuf(png_ptr))) + errx(1, "failed to read image"); + + rows = malloc(sizeof(*rows) * height); + for (y = 0; y < height; y++) + rows[y] = malloc(png_get_rowbytes(png_ptr, info_ptr)); + png_read_image(png_ptr, rows); + + for (y = 0; y < height; y++) { + png_byte *row = rows[y]; + for (x = 0; x < width; x++) { + png_byte *p = &row[x * 4]; + struct point *newp = malloc(sizeof(*newp)); + newp->x = p[0]; + newp->y = p[1]; + newp->z = p[2]; + newp->c = NULL; + TAILQ_INSERT_TAIL(&points, newp, e); + npoints++; + } + } + + for (y = 0; y < height; y++) + free(rows[y]); + free(rows); + + fclose(fp); +} + +void +printpoints(void) +{ + struct point *p; + + TAILQ_FOREACH(p, &points, e) + printf("R: %02x, G: %02x, B: %02x\n", p->x, p->y, p->z); +} + +void +usage(void) +{ + fprintf(stderr, "usage: %s [-n clusters] png-file\n", argv0); + fprintf(stderr, " -n\tset number of clusters, defaults to 8\n"); + exit(1); +} + +int +main(int argc, char *argv[]) +{ + char *e; + + ARGBEGIN { + case 'n': + errno = 0; + nclusters = strtol(EARGF(usage()), &e, 10); + if (*e || errno) + errx(1, "invalid number"); + break; + default: + usage(); + } ARGEND; + + if (argc != 1) + usage(); + + srand(time(NULL)); + TAILQ_INIT(&points); + initpoints(argv[0]); + initclusters(clusters, nclusters); + process(); + printcolors(); + return 0; +} diff --git a/queue.h b/queue.h @@ -0,0 +1,648 @@ +/* $OpenBSD: queue.h,v 1.38 2013/07/03 15:05:21 fgsch Exp $ */ +/* $NetBSD: queue.h,v 1.11 1996/05/16 05:17:14 mycroft Exp $ */ + +/* + * Copyright (c) 1991, 1993 + * The Regents of the University of California. All rights reserved. + * + * Redistribution and use in source and binary forms, with or without + * modification, are permitted provided that the following conditions + * are met: + * 1. Redistributions of source code must retain the above copyright + * notice, this list of conditions and the following disclaimer. + * 2. Redistributions in binary form must reproduce the above copyright + * notice, this list of conditions and the following disclaimer in the + * documentation and/or other materials provided with the distribution. + * 3. Neither the name of the University nor the names of its contributors + * may be used to endorse or promote products derived from this software + * without specific prior written permission. + * + * THIS SOFTWARE IS PROVIDED BY THE REGENTS AND CONTRIBUTORS ``AS IS'' AND + * ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE + * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE + * ARE DISCLAIMED. IN NO EVENT SHALL THE REGENTS OR CONTRIBUTORS BE LIABLE + * FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL + * DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS + * OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) + * HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT + * LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY + * OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF + * SUCH DAMAGE. + * + * @(#)queue.h 8.5 (Berkeley) 8/20/94 + */ + +#ifndef _SYS_QUEUE_H_ +#define _SYS_QUEUE_H_ + +/* + * This file defines five types of data structures: singly-linked lists, + * lists, simple queues, tail queues, and circular queues. + * + * + * A singly-linked list is headed by a single forward pointer. The elements + * are singly linked for minimum space and pointer manipulation overhead at + * the expense of O(n) removal for arbitrary elements. New elements can be + * added to the list after an existing element or at the head of the list. + * Elements being removed from the head of the list should use the explicit + * macro for this purpose for optimum efficiency. A singly-linked list may + * only be traversed in the forward direction. Singly-linked lists are ideal + * for applications with large datasets and few or no removals or for + * implementing a LIFO queue. + * + * A list is headed by a single forward pointer (or an array of forward + * pointers for a hash table header). The elements are doubly linked + * so that an arbitrary element can be removed without a need to + * traverse the list. New elements can be added to the list before + * or after an existing element or at the head of the list. A list + * may only be traversed in the forward direction. + * + * A simple queue is headed by a pair of pointers, one the head of the + * list and the other to the tail of the list. The elements are singly + * linked to save space, so elements can only be removed from the + * head of the list. New elements can be added to the list before or after + * an existing element, at the head of the list, or at the end of the + * list. A simple queue may only be traversed in the forward direction. + * + * A tail queue is headed by a pair of pointers, one to the head of the + * list and the other to the tail of the list. The elements are doubly + * linked so that an arbitrary element can be removed without a need to + * traverse the list. New elements can be added to the list before or + * after an existing element, at the head of the list, or at the end of + * the list. A tail queue may be traversed in either direction. + * + * A circle queue is headed by a pair of pointers, one to the head of the + * list and the other to the tail of the list. The elements are doubly + * linked so that an arbitrary element can be removed without a need to + * traverse the list. New elements can be added to the list before or after + * an existing element, at the head of the list, or at the end of the list. + * A circle queue may be traversed in either direction, but has a more + * complex end of list detection. + * + * For details on the use of these macros, see the queue(3) manual page. + */ + +#if defined(QUEUE_MACRO_DEBUG) || (defined(_KERNEL) && defined(DIAGNOSTIC)) +#define _Q_INVALIDATE(a) (a) = ((void *)-1) +#else +#define _Q_INVALIDATE(a) +#endif + +/* + * Singly-linked List definitions. + */ +#define SLIST_HEAD(name, type) \ +struct name { \ + struct type *slh_first; /* first element */ \ +} + +#define SLIST_HEAD_INITIALIZER(head) \ + { NULL } + +#define SLIST_ENTRY(type) \ +struct { \ + struct type *sle_next; /* next element */ \ +} + +/* + * Singly-linked List access methods. + */ +#define SLIST_FIRST(head) ((head)->slh_first) +#define SLIST_END(head) NULL +#define SLIST_EMPTY(head) (SLIST_FIRST(head) == SLIST_END(head)) +#define SLIST_NEXT(elm, field) ((elm)->field.sle_next) + +#define SLIST_FOREACH(var, head, field) \ + for((var) = SLIST_FIRST(head); \ + (var) != SLIST_END(head); \ + (var) = SLIST_NEXT(var, field)) + +#define SLIST_FOREACH_SAFE(var, head, field, tvar) \ + for ((var) = SLIST_FIRST(head); \ + (var) && ((tvar) = SLIST_NEXT(var, field), 1); \ + (var) = (tvar)) + +/* + * Singly-linked List functions. + */ +#define SLIST_INIT(head) { \ + SLIST_FIRST(head) = SLIST_END(head); \ +} + +#define SLIST_INSERT_AFTER(slistelm, elm, field) do { \ + (elm)->field.sle_next = (slistelm)->field.sle_next; \ + (slistelm)->field.sle_next = (elm); \ +} while (0) + +#define SLIST_INSERT_HEAD(head, elm, field) do { \ + (elm)->field.sle_next = (head)->slh_first; \ + (head)->slh_first = (elm); \ +} while (0) + +#define SLIST_REMOVE_AFTER(elm, field) do { \ + (elm)->field.sle_next = (elm)->field.sle_next->field.sle_next; \ +} while (0) + +#define SLIST_REMOVE_HEAD(head, field) do { \ + (head)->slh_first = (head)->slh_first->field.sle_next; \ +} while (0) + +#define SLIST_REMOVE(head, elm, type, field) do { \ + if ((head)->slh_first == (elm)) { \ + SLIST_REMOVE_HEAD((head), field); \ + } else { \ + struct type *curelm = (head)->slh_first; \ + \ + while (curelm->field.sle_next != (elm)) \ + curelm = curelm->field.sle_next; \ + curelm->field.sle_next = \ + curelm->field.sle_next->field.sle_next; \ + _Q_INVALIDATE((elm)->field.sle_next); \ + } \ +} while (0) + +/* + * List definitions. + */ +#define LIST_HEAD(name, type) \ +struct name { \ + struct type *lh_first; /* first element */ \ +} + +#define LIST_HEAD_INITIALIZER(head) \ + { NULL } + +#define LIST_ENTRY(type) \ +struct { \ + struct type *le_next; /* next element */ \ + struct type **le_prev; /* address of previous next element */ \ +} + +/* + * List access methods + */ +#define LIST_FIRST(head) ((head)->lh_first) +#define LIST_END(head) NULL +#define LIST_EMPTY(head) (LIST_FIRST(head) == LIST_END(head)) +#define LIST_NEXT(elm, field) ((elm)->field.le_next) + +#define LIST_FOREACH(var, head, field) \ + for((var) = LIST_FIRST(head); \ + (var)!= LIST_END(head); \ + (var) = LIST_NEXT(var, field)) + +#define LIST_FOREACH_SAFE(var, head, field, tvar) \ + for ((var) = LIST_FIRST(head); \ + (var) && ((tvar) = LIST_NEXT(var, field), 1); \ + (var) = (tvar)) + +/* + * List functions. + */ +#define LIST_INIT(head) do { \ + LIST_FIRST(head) = LIST_END(head); \ +} while (0) + +#define LIST_INSERT_AFTER(listelm, elm, field) do { \ + if (((elm)->field.le_next = (listelm)->field.le_next) != NULL) \ + (listelm)->field.le_next->field.le_prev = \ + &(elm)->field.le_next; \ + (listelm)->field.le_next = (elm); \ + (elm)->field.le_prev = &(listelm)->field.le_next; \ +} while (0) + +#define LIST_INSERT_BEFORE(listelm, elm, field) do { \ + (elm)->field.le_prev = (listelm)->field.le_prev; \ + (elm)->field.le_next = (listelm); \ + *(listelm)->field.le_prev = (elm); \ + (listelm)->field.le_prev = &(elm)->field.le_next; \ +} while (0) + +#define LIST_INSERT_HEAD(head, elm, field) do { \ + if (((elm)->field.le_next = (head)->lh_first) != NULL) \ + (head)->lh_first->field.le_prev = &(elm)->field.le_next;\ + (head)->lh_first = (elm); \ + (elm)->field.le_prev = &(head)->lh_first; \ +} while (0) + +#define LIST_REMOVE(elm, field) do { \ + if ((elm)->field.le_next != NULL) \ + (elm)->field.le_next->field.le_prev = \ + (elm)->field.le_prev; \ + *(elm)->field.le_prev = (elm)->field.le_next; \ + _Q_INVALIDATE((elm)->field.le_prev); \ + _Q_INVALIDATE((elm)->field.le_next); \ +} while (0) + +#define LIST_REPLACE(elm, elm2, field) do { \ + if (((elm2)->field.le_next = (elm)->field.le_next) != NULL) \ + (elm2)->field.le_next->field.le_prev = \ + &(elm2)->field.le_next; \ + (elm2)->field.le_prev = (elm)->field.le_prev; \ + *(elm2)->field.le_prev = (elm2); \ + _Q_INVALIDATE((elm)->field.le_prev); \ + _Q_INVALIDATE((elm)->field.le_next); \ +} while (0) + +/* + * Simple queue definitions. + */ +#define SIMPLEQ_HEAD(name, type) \ +struct name { \ + struct type *sqh_first; /* first element */ \ + struct type **sqh_last; /* addr of last next element */ \ +} + +#define SIMPLEQ_HEAD_INITIALIZER(head) \ + { NULL, &(head).sqh_first } + +#define SIMPLEQ_ENTRY(type) \ +struct { \ + struct type *sqe_next; /* next element */ \ +} + +/* + * Simple queue access methods. + */ +#define SIMPLEQ_FIRST(head) ((head)->sqh_first) +#define SIMPLEQ_END(head) NULL +#define SIMPLEQ_EMPTY(head) (SIMPLEQ_FIRST(head) == SIMPLEQ_END(head)) +#define SIMPLEQ_NEXT(elm, field) ((elm)->field.sqe_next) + +#define SIMPLEQ_FOREACH(var, head, field) \ + for((var) = SIMPLEQ_FIRST(head); \ + (var) != SIMPLEQ_END(head); \ + (var) = SIMPLEQ_NEXT(var, field)) + +#define SIMPLEQ_FOREACH_SAFE(var, head, field, tvar) \ + for ((var) = SIMPLEQ_FIRST(head); \ + (var) && ((tvar) = SIMPLEQ_NEXT(var, field), 1); \ + (var) = (tvar)) + +/* + * Simple queue functions. + */ +#define SIMPLEQ_INIT(head) do { \ + (head)->sqh_first = NULL; \ + (head)->sqh_last = &(head)->sqh_first; \ +} while (0) + +#define SIMPLEQ_INSERT_HEAD(head, elm, field) do { \ + if (((elm)->field.sqe_next = (head)->sqh_first) == NULL) \ + (head)->sqh_last = &(elm)->field.sqe_next; \ + (head)->sqh_first = (elm); \ +} while (0) + +#define SIMPLEQ_INSERT_TAIL(head, elm, field) do { \ + (elm)->field.sqe_next = NULL; \ + *(head)->sqh_last = (elm); \ + (head)->sqh_last = &(elm)->field.sqe_next; \ +} while (0) + +#define SIMPLEQ_INSERT_AFTER(head, listelm, elm, field) do { \ + if (((elm)->field.sqe_next = (listelm)->field.sqe_next) == NULL)\ + (head)->sqh_last = &(elm)->field.sqe_next; \ + (listelm)->field.sqe_next = (elm); \ +} while (0) + +#define SIMPLEQ_REMOVE_HEAD(head, field) do { \ + if (((head)->sqh_first = (head)->sqh_first->field.sqe_next) == NULL) \ + (head)->sqh_last = &(head)->sqh_first; \ +} while (0) + +#define SIMPLEQ_REMOVE_AFTER(head, elm, field) do { \ + if (((elm)->field.sqe_next = (elm)->field.sqe_next->field.sqe_next) \ + == NULL) \ + (head)->sqh_last = &(elm)->field.sqe_next; \ +} while (0) + +/* + * XOR Simple queue definitions. + */ +#define XSIMPLEQ_HEAD(name, type) \ +struct name { \ + struct type *sqx_first; /* first element */ \ + struct type **sqx_last; /* addr of last next element */ \ + unsigned long sqx_cookie; \ +} + +#define XSIMPLEQ_ENTRY(type) \ +struct { \ + struct type *sqx_next; /* next element */ \ +} + +/* + * XOR Simple queue access methods. + */ +#define XSIMPLEQ_XOR(head, ptr) ((__typeof(ptr))((head)->sqx_cookie ^ \ + (unsigned long)(ptr))) +#define XSIMPLEQ_FIRST(head) XSIMPLEQ_XOR(head, ((head)->sqx_first)) +#define XSIMPLEQ_END(head) NULL +#define XSIMPLEQ_EMPTY(head) (XSIMPLEQ_FIRST(head) == XSIMPLEQ_END(head)) +#define XSIMPLEQ_NEXT(head, elm, field) XSIMPLEQ_XOR(head, ((elm)->field.sqx_next)) + + +#define XSIMPLEQ_FOREACH(var, head, field) \ + for ((var) = XSIMPLEQ_FIRST(head); \ + (var) != XSIMPLEQ_END(head); \ + (var) = XSIMPLEQ_NEXT(head, var, field)) + +#define XSIMPLEQ_FOREACH_SAFE(var, head, field, tvar) \ + for ((var) = XSIMPLEQ_FIRST(head); \ + (var) && ((tvar) = XSIMPLEQ_NEXT(head, var, field), 1); \ + (var) = (tvar)) + +/* + * XOR Simple queue functions. + */ +#define XSIMPLEQ_INIT(head) do { \ + arc4random_buf(&(head)->sqx_cookie, sizeof((head)->sqx_cookie)); \ + (head)->sqx_first = XSIMPLEQ_XOR(head, NULL); \ + (head)->sqx_last = XSIMPLEQ_XOR(head, &(head)->sqx_first); \ +} while (0) + +#define XSIMPLEQ_INSERT_HEAD(head, elm, field) do { \ + if (((elm)->field.sqx_next = (head)->sqx_first) == \ + XSIMPLEQ_XOR(head, NULL)) \ + (head)->sqx_last = XSIMPLEQ_XOR(head, &(elm)->field.sqx_next); \ + (head)->sqx_first = XSIMPLEQ_XOR(head, (elm)); \ +} while (0) + +#define XSIMPLEQ_INSERT_TAIL(head, elm, field) do { \ + (elm)->field.sqx_next = XSIMPLEQ_XOR(head, NULL); \ + *(XSIMPLEQ_XOR(head, (head)->sqx_last)) = XSIMPLEQ_XOR(head, (elm)); \ + (head)->sqx_last = XSIMPLEQ_XOR(head, &(elm)->field.sqx_next); \ +} while (0) + +#define XSIMPLEQ_INSERT_AFTER(head, listelm, elm, field) do { \ + if (((elm)->field.sqx_next = (listelm)->field.sqx_next) == \ + XSIMPLEQ_XOR(head, NULL)) \ + (head)->sqx_last = XSIMPLEQ_XOR(head, &(elm)->field.sqx_next); \ + (listelm)->field.sqx_next = XSIMPLEQ_XOR(head, (elm)); \ +} while (0) + +#define XSIMPLEQ_REMOVE_HEAD(head, field) do { \ + if (((head)->sqx_first = XSIMPLEQ_XOR(head, \ + (head)->sqx_first)->field.sqx_next) == XSIMPLEQ_XOR(head, NULL)) \ + (head)->sqx_last = XSIMPLEQ_XOR(head, &(head)->sqx_first); \ +} while (0) + +#define XSIMPLEQ_REMOVE_AFTER(head, elm, field) do { \ + if (((elm)->field.sqx_next = XSIMPLEQ_XOR(head, \ + (elm)->field.sqx_next)->field.sqx_next) \ + == XSIMPLEQ_XOR(head, NULL)) \ + (head)->sqx_last = \ + XSIMPLEQ_XOR(head, &(elm)->field.sqx_next); \ +} while (0) + + +/* + * Tail queue definitions. + */ +#define TAILQ_HEAD(name, type) \ +struct name { \ + struct type *tqh_first; /* first element */ \ + struct type **tqh_last; /* addr of last next element */ \ +} + +#define TAILQ_HEAD_INITIALIZER(head) \ + { NULL, &(head).tqh_first } + +#define TAILQ_ENTRY(type) \ +struct { \ + struct type *tqe_next; /* next element */ \ + struct type **tqe_prev; /* address of previous next element */ \ +} + +/* + * tail queue access methods + */ +#define TAILQ_FIRST(head) ((head)->tqh_first) +#define TAILQ_END(head) NULL +#define TAILQ_NEXT(elm, field) ((elm)->field.tqe_next) +#define TAILQ_LAST(head, headname) \ + (*(((struct headname *)((head)->tqh_last))->tqh_last)) +/* XXX */ +#define TAILQ_PREV(elm, headname, field) \ + (*(((struct headname *)((elm)->field.tqe_prev))->tqh_last)) +#define TAILQ_EMPTY(head) \ + (TAILQ_FIRST(head) == TAILQ_END(head)) + +#define TAILQ_FOREACH(var, head, field) \ + for((var) = TAILQ_FIRST(head); \ + (var) != TAILQ_END(head); \ + (var) = TAILQ_NEXT(var, field)) + +#define TAILQ_FOREACH_SAFE(var, head, field, tvar) \ + for ((var) = TAILQ_FIRST(head); \ + (var) != TAILQ_END(head) && \ + ((tvar) = TAILQ_NEXT(var, field), 1); \ + (var) = (tvar)) + + +#define TAILQ_FOREACH_REVERSE(var, head, headname, field) \ + for((var) = TAILQ_LAST(head, headname); \ + (var) != TAILQ_END(head); \ + (var) = TAILQ_PREV(var, headname, field)) + +#define TAILQ_FOREACH_REVERSE_SAFE(var, head, headname, field, tvar) \ + for ((var) = TAILQ_LAST(head, headname); \ + (var) != TAILQ_END(head) && \ + ((tvar) = TAILQ_PREV(var, headname, field), 1); \ + (var) = (tvar)) + +/* + * Tail queue functions. + */ +#define TAILQ_INIT(head) do { \ + (head)->tqh_first = NULL; \ + (head)->tqh_last = &(head)->tqh_first; \ +} while (0) + +#define TAILQ_INSERT_HEAD(head, elm, field) do { \ + if (((elm)->field.tqe_next = (head)->tqh_first) != NULL) \ + (head)->tqh_first->field.tqe_prev = \ + &(elm)->field.tqe_next; \ + else \ + (head)->tqh_last = &(elm)->field.tqe_next; \ + (head)->tqh_first = (elm); \ + (elm)->field.tqe_prev = &(head)->tqh_first; \ +} while (0) + +#define TAILQ_INSERT_TAIL(head, elm, field) do { \ + (elm)->field.tqe_next = NULL; \ + (elm)->field.tqe_prev = (head)->tqh_last; \ + *(head)->tqh_last = (elm); \ + (head)->tqh_last = &(elm)->field.tqe_next; \ +} while (0) + +#define TAILQ_INSERT_AFTER(head, listelm, elm, field) do { \ + if (((elm)->field.tqe_next = (listelm)->field.tqe_next) != NULL)\ + (elm)->field.tqe_next->field.tqe_prev = \ + &(elm)->field.tqe_next; \ + else \ + (head)->tqh_last = &(elm)->field.tqe_next; \ + (listelm)->field.tqe_next = (elm); \ + (elm)->field.tqe_prev = &(listelm)->field.tqe_next; \ +} while (0) + +#define TAILQ_INSERT_BEFORE(listelm, elm, field) do { \ + (elm)->field.tqe_prev = (listelm)->field.tqe_prev; \ + (elm)->field.tqe_next = (listelm); \ + *(listelm)->field.tqe_prev = (elm); \ + (listelm)->field.tqe_prev = &(elm)->field.tqe_next; \ +} while (0) + +#define TAILQ_REMOVE(head, elm, field) do { \ + if (((elm)->field.tqe_next) != NULL) \ + (elm)->field.tqe_next->field.tqe_prev = \ + (elm)->field.tqe_prev; \ + else \ + (head)->tqh_last = (elm)->field.tqe_prev; \ + *(elm)->field.tqe_prev = (elm)->field.tqe_next; \ + _Q_INVALIDATE((elm)->field.tqe_prev); \ + _Q_INVALIDATE((elm)->field.tqe_next); \ +} while (0) + +#define TAILQ_REPLACE(head, elm, elm2, field) do { \ + if (((elm2)->field.tqe_next = (elm)->field.tqe_next) != NULL) \ + (elm2)->field.tqe_next->field.tqe_prev = \ + &(elm2)->field.tqe_next; \ + else \ + (head)->tqh_last = &(elm2)->field.tqe_next; \ + (elm2)->field.tqe_prev = (elm)->field.tqe_prev; \ + *(elm2)->field.tqe_prev = (elm2); \ + _Q_INVALIDATE((elm)->field.tqe_prev); \ + _Q_INVALIDATE((elm)->field.tqe_next); \ +} while (0) + +/* + * Circular queue definitions. + */ +#define CIRCLEQ_HEAD(name, type) \ +struct name { \ + struct type *cqh_first; /* first element */ \ + struct type *cqh_last; /* last element */ \ +} + +#define CIRCLEQ_HEAD_INITIALIZER(head) \ + { CIRCLEQ_END(&head), CIRCLEQ_END(&head) } + +#define CIRCLEQ_ENTRY(type) \ +struct { \ + struct type *cqe_next; /* next element */ \ + struct type *cqe_prev; /* previous element */ \ +} + +/* + * Circular queue access methods + */ +#define CIRCLEQ_FIRST(head) ((head)->cqh_first) +#define CIRCLEQ_LAST(head) ((head)->cqh_last) +#define CIRCLEQ_END(head) ((void *)(head)) +#define CIRCLEQ_NEXT(elm, field) ((elm)->field.cqe_next) +#define CIRCLEQ_PREV(elm, field) ((elm)->field.cqe_prev) +#define CIRCLEQ_EMPTY(head) \ + (CIRCLEQ_FIRST(head) == CIRCLEQ_END(head)) + +#define CIRCLEQ_FOREACH(var, head, field) \ + for((var) = CIRCLEQ_FIRST(head); \ + (var) != CIRCLEQ_END(head); \ + (var) = CIRCLEQ_NEXT(var, field)) + +#define CIRCLEQ_FOREACH_SAFE(var, head, field, tvar) \ + for ((var) = CIRCLEQ_FIRST(head); \ + (var) != CIRCLEQ_END(head) && \ + ((tvar) = CIRCLEQ_NEXT(var, field), 1); \ + (var) = (tvar)) + +#define CIRCLEQ_FOREACH_REVERSE(var, head, field) \ + for((var) = CIRCLEQ_LAST(head); \ + (var) != CIRCLEQ_END(head); \ + (var) = CIRCLEQ_PREV(var, field)) + +#define CIRCLEQ_FOREACH_REVERSE_SAFE(var, head, headname, field, tvar) \ + for ((var) = CIRCLEQ_LAST(head, headname); \ + (var) != CIRCLEQ_END(head) && \ + ((tvar) = CIRCLEQ_PREV(var, headname, field), 1); \ + (var) = (tvar)) + +/* + * Circular queue functions. + */ +#define CIRCLEQ_INIT(head) do { \ + (head)->cqh_first = CIRCLEQ_END(head); \ + (head)->cqh_last = CIRCLEQ_END(head); \ +} while (0) + +#define CIRCLEQ_INSERT_AFTER(head, listelm, elm, field) do { \ + (elm)->field.cqe_next = (listelm)->field.cqe_next; \ + (elm)->field.cqe_prev = (listelm); \ + if ((listelm)->field.cqe_next == CIRCLEQ_END(head)) \ + (head)->cqh_last = (elm); \ + else \ + (listelm)->field.cqe_next->field.cqe_prev = (elm); \ + (listelm)->field.cqe_next = (elm); \ +} while (0) + +#define CIRCLEQ_INSERT_BEFORE(head, listelm, elm, field) do { \ + (elm)->field.cqe_next = (listelm); \ + (elm)->field.cqe_prev = (listelm)->field.cqe_prev; \ + if ((listelm)->field.cqe_prev == CIRCLEQ_END(head)) \ + (head)->cqh_first = (elm); \ + else \ + (listelm)->field.cqe_prev->field.cqe_next = (elm); \ + (listelm)->field.cqe_prev = (elm); \ +} while (0) + +#define CIRCLEQ_INSERT_HEAD(head, elm, field) do { \ + (elm)->field.cqe_next = (head)->cqh_first; \ + (elm)->field.cqe_prev = CIRCLEQ_END(head); \ + if ((head)->cqh_last == CIRCLEQ_END(head)) \ + (head)->cqh_last = (elm); \ + else \ + (head)->cqh_first->field.cqe_prev = (elm); \ + (head)->cqh_first = (elm); \ +} while (0) + +#define CIRCLEQ_INSERT_TAIL(head, elm, field) do { \ + (elm)->field.cqe_next = CIRCLEQ_END(head); \ + (elm)->field.cqe_prev = (head)->cqh_last; \ + if ((head)->cqh_first == CIRCLEQ_END(head)) \ + (head)->cqh_first = (elm); \ + else \ + (head)->cqh_last->field.cqe_next = (elm); \ + (head)->cqh_last = (elm); \ +} while (0) + +#define CIRCLEQ_REMOVE(head, elm, field) do { \ + if ((elm)->field.cqe_next == CIRCLEQ_END(head)) \ + (head)->cqh_last = (elm)->field.cqe_prev; \ + else \ + (elm)->field.cqe_next->field.cqe_prev = \ + (elm)->field.cqe_prev; \ + if ((elm)->field.cqe_prev == CIRCLEQ_END(head)) \ + (head)->cqh_first = (elm)->field.cqe_next; \ + else \ + (elm)->field.cqe_prev->field.cqe_next = \ + (elm)->field.cqe_next; \ + _Q_INVALIDATE((elm)->field.cqe_prev); \ + _Q_INVALIDATE((elm)->field.cqe_next); \ +} while (0) + +#define CIRCLEQ_REPLACE(head, elm, elm2, field) do { \ + if (((elm2)->field.cqe_next = (elm)->field.cqe_next) == \ + CIRCLEQ_END(head)) \ + (head)->cqh_last = (elm2); \ + else \ + (elm2)->field.cqe_next->field.cqe_prev = (elm2); \ + if (((elm2)->field.cqe_prev = (elm)->field.cqe_prev) == \ + CIRCLEQ_END(head)) \ + (head)->cqh_first = (elm2); \ + else \ + (elm2)->field.cqe_prev->field.cqe_next = (elm2); \ + _Q_INVALIDATE((elm)->field.cqe_prev); \ + _Q_INVALIDATE((elm)->field.cqe_next); \ +} while (0) + +#endif /* !_SYS_QUEUE_H_ */ diff --git a/scripts/tohtml.sh b/scripts/tohtml.sh @@ -0,0 +1,27 @@ +#!/bin/sh + +cat << EOF +<!DOCTYPE html> +<html> +<head> +<style> +.color-sample { + float: left; + margin: 3px; + width: 100px; + height: 100px; + border-radius: 3px; +} +</style> +</head> +<body> +EOF + +while read line; do + echo "<div class=\"color-sample\" style=\"background: ${line}\"></div>" +done + +cat << EOF +</body> +</html> +EOF