sad

simple audio daemon
git clone git://git.2f30.org/sad.git
Log | Files | Refs | LICENSE

commit c541e89831fc9acdac8115454d2923f0fa820fdb
parent fb79968a4dc618f8e04451afb5e268896b7ab716
Author: sin <sin@2f30.org>
Date:   Sun Dec 28 20:11:12 +0000

Add initial implementation of the notifier API

Diffstat:
Makefile | 3++-
PROTOCOL | 8++++++++
cmd.c | 16++++++++++++++++
notify.c | 107+++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
queue.h | 648+++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
sad.c | 8++++++--
sad.h | 18++++++++++++++++++
7 files changed, 805 insertions(+), 3 deletions(-)
diff --git a/Makefile b/Makefile @@ -14,6 +14,7 @@ OBJ =\ fifo.o\ library.o\ mp3.o\ + notify.o\ output.o\ playlist.o\ sad.o\ @@ -35,7 +36,7 @@ all: $(BIN) $(BIN): $(OBJ) $(CC) $(CFLAGS) $(LDFLAGS) -o $@ $(OBJ) $(LDLIBS) -$(OBJ): arg.h compat.h config.h sad.h +$(OBJ): arg.h compat.h config.h queue.h sad.h install: all mkdir -p $(DESTDIR)$(PREFIX)/bin diff --git a/PROTOCOL b/PROTOCOL @@ -101,3 +101,11 @@ Possible states: volume: 0-100 elapsed: total time elapsed within current song in seconds duration: total song duration in seconds + +wait event-name +Subscribe to the provided event. When the event triggers, a reply will +be sent back to the client. The reply has the form: +"event: %s\n", eventname + +Events are not queued. It is not an error to wait on the same event +more than once, however, be prepared to receive a single event reply. diff --git a/cmd.c b/cmd.c @@ -342,6 +342,21 @@ cmddisable(int fd, char *arg) dprintf(fd, "OK\n"); } +static void +cmdwait(int fd, char *arg) +{ + if (!arg[0]) { + dprintf(fd, "ERR expected event name\n"); + return; + } + + if (addsubscribername(fd, arg) < 0) { + dprintf(fd, "ERR unknown event type\n"); + return; + } + dprintf(fd, "OK\n"); +} + static Cmd cmds[] = { { "status", cmdstatus }, { "volume", cmdvolume }, @@ -364,6 +379,7 @@ static Cmd cmds[] = { { "version", cmdversion }, { "enable", cmdenable }, { "disable", cmddisable }, + { "wait", cmdwait }, }; /* shamelessly taken from isakmpd ui.c */ diff --git a/notify.c b/notify.c @@ -0,0 +1,107 @@ +#include <sys/select.h> + +#include <err.h> +#include <limits.h> +#include <stdio.h> +#include <stdlib.h> + +#include "queue.h" +#include "sad.h" + +Eventdesc Eventmap[] = { + { EVSONGFINISHED, "songfinished" }, +}; + +struct subscriber { + int clifd; + int event; + TAILQ_ENTRY(subscriber) entry; +}; + +static TAILQ_HEAD(subscribers, subscriber) subscribers; + +int +initnotifier(void) +{ + TAILQ_INIT(&subscribers); +} + +int +addsubscriber(int clifd, int event) +{ + struct subscriber *s; + int i; + + for (i = 0; i < LEN(Eventmap); i++) + if (Eventmap[i].event == event) + break; + if (i == LEN(Eventmap)) + return -1; + + TAILQ_FOREACH(s, &subscribers, entry) + if (s->clifd == clifd && + s->event == event) + return 0; /* do not queue events */ + + s = malloc(sizeof(*s)); + if (!s) + err(1, "malloc"); + + s->clifd = clifd; + s->event = event; + TAILQ_INSERT_TAIL(&subscribers, s, entry); + + return 0; +} + +int +addsubscribername(int clifd, const char *name) +{ + int i; + + for (i = 0; i < LEN(Eventmap); i++) + if (!strcmp(Eventmap[i].name, name)) + return addsubscriber(clifd, Eventmap[i].event); + return -1; +} + +int +notify(int event) +{ + struct subscriber *s, *tmp; + int i; + + for (i = 0; i < LEN(Eventmap); i++) + if (Eventmap[i].event == event) + break; + if (i == LEN(Eventmap)) + return -1; + + TAILQ_FOREACH_SAFE(s, &subscribers, entry, tmp) { + if (s->event != event) + continue; + for (i = 0; i < LEN(Eventmap); i++) { + if (Eventmap[i].event == s->event) { + dprintf(s->clifd, "event: %s\n", Eventmap[i].name); + dprintf(s->clifd, "OK\n"); + TAILQ_REMOVE(&subscribers, s, entry); + free(s); + break; + } + } + } + return 0; +} + +void +removesubscriber(int clifd) +{ + struct subscriber *s, *tmp; + + TAILQ_FOREACH_SAFE(s, &subscribers, entry, tmp) { + if (s->clifd == clifd) { + TAILQ_REMOVE(&subscribers, s, entry); + free(s); + } + } +} diff --git a/queue.h b/queue.h @@ -0,0 +1,648 @@ +/* $OpenBSD: queue.h,v 1.38 2013/07/03 15:05:21 fgsch Exp $ */ +/* $NetBSD: queue.h,v 1.11 1996/05/16 05:17:14 mycroft Exp $ */ + +/* + * Copyright (c) 1991, 1993 + * The Regents of the University of California. All rights reserved. + * + * Redistribution and use in source and binary forms, with or without + * modification, are permitted provided that the following conditions + * are met: + * 1. Redistributions of source code must retain the above copyright + * notice, this list of conditions and the following disclaimer. + * 2. Redistributions in binary form must reproduce the above copyright + * notice, this list of conditions and the following disclaimer in the + * documentation and/or other materials provided with the distribution. + * 3. Neither the name of the University nor the names of its contributors + * may be used to endorse or promote products derived from this software + * without specific prior written permission. + * + * THIS SOFTWARE IS PROVIDED BY THE REGENTS AND CONTRIBUTORS ``AS IS'' AND + * ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE + * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE + * ARE DISCLAIMED. IN NO EVENT SHALL THE REGENTS OR CONTRIBUTORS BE LIABLE + * FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL + * DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS + * OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) + * HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT + * LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY + * OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF + * SUCH DAMAGE. + * + * @(#)queue.h 8.5 (Berkeley) 8/20/94 + */ + +#ifndef _SYS_QUEUE_H_ +#define _SYS_QUEUE_H_ + +/* + * This file defines five types of data structures: singly-linked lists, + * lists, simple queues, tail queues, and circular queues. + * + * + * A singly-linked list is headed by a single forward pointer. The elements + * are singly linked for minimum space and pointer manipulation overhead at + * the expense of O(n) removal for arbitrary elements. New elements can be + * added to the list after an existing element or at the head of the list. + * Elements being removed from the head of the list should use the explicit + * macro for this purpose for optimum efficiency. A singly-linked list may + * only be traversed in the forward direction. Singly-linked lists are ideal + * for applications with large datasets and few or no removals or for + * implementing a LIFO queue. + * + * A list is headed by a single forward pointer (or an array of forward + * pointers for a hash table header). The elements are doubly linked + * so that an arbitrary element can be removed without a need to + * traverse the list. New elements can be added to the list before + * or after an existing element or at the head of the list. A list + * may only be traversed in the forward direction. + * + * A simple queue is headed by a pair of pointers, one the head of the + * list and the other to the tail of the list. The elements are singly + * linked to save space, so elements can only be removed from the + * head of the list. New elements can be added to the list before or after + * an existing element, at the head of the list, or at the end of the + * list. A simple queue may only be traversed in the forward direction. + * + * A tail queue is headed by a pair of pointers, one to the head of the + * list and the other to the tail of the list. The elements are doubly + * linked so that an arbitrary element can be removed without a need to + * traverse the list. New elements can be added to the list before or + * after an existing element, at the head of the list, or at the end of + * the list. A tail queue may be traversed in either direction. + * + * A circle queue is headed by a pair of pointers, one to the head of the + * list and the other to the tail of the list. The elements are doubly + * linked so that an arbitrary element can be removed without a need to + * traverse the list. New elements can be added to the list before or after + * an existing element, at the head of the list, or at the end of the list. + * A circle queue may be traversed in either direction, but has a more + * complex end of list detection. + * + * For details on the use of these macros, see the queue(3) manual page. + */ + +#if defined(QUEUE_MACRO_DEBUG) || (defined(_KERNEL) && defined(DIAGNOSTIC)) +#define _Q_INVALIDATE(a) (a) = ((void *)-1) +#else +#define _Q_INVALIDATE(a) +#endif + +/* + * Singly-linked List definitions. + */ +#define SLIST_HEAD(name, type) \ +struct name { \ + struct type *slh_first; /* first element */ \ +} + +#define SLIST_HEAD_INITIALIZER(head) \ + { NULL } + +#define SLIST_ENTRY(type) \ +struct { \ + struct type *sle_next; /* next element */ \ +} + +/* + * Singly-linked List access methods. + */ +#define SLIST_FIRST(head) ((head)->slh_first) +#define SLIST_END(head) NULL +#define SLIST_EMPTY(head) (SLIST_FIRST(head) == SLIST_END(head)) +#define SLIST_NEXT(elm, field) ((elm)->field.sle_next) + +#define SLIST_FOREACH(var, head, field) \ + for((var) = SLIST_FIRST(head); \ + (var) != SLIST_END(head); \ + (var) = SLIST_NEXT(var, field)) + +#define SLIST_FOREACH_SAFE(var, head, field, tvar) \ + for ((var) = SLIST_FIRST(head); \ + (var) && ((tvar) = SLIST_NEXT(var, field), 1); \ + (var) = (tvar)) + +/* + * Singly-linked List functions. + */ +#define SLIST_INIT(head) { \ + SLIST_FIRST(head) = SLIST_END(head); \ +} + +#define SLIST_INSERT_AFTER(slistelm, elm, field) do { \ + (elm)->field.sle_next = (slistelm)->field.sle_next; \ + (slistelm)->field.sle_next = (elm); \ +} while (0) + +#define SLIST_INSERT_HEAD(head, elm, field) do { \ + (elm)->field.sle_next = (head)->slh_first; \ + (head)->slh_first = (elm); \ +} while (0) + +#define SLIST_REMOVE_AFTER(elm, field) do { \ + (elm)->field.sle_next = (elm)->field.sle_next->field.sle_next; \ +} while (0) + +#define SLIST_REMOVE_HEAD(head, field) do { \ + (head)->slh_first = (head)->slh_first->field.sle_next; \ +} while (0) + +#define SLIST_REMOVE(head, elm, type, field) do { \ + if ((head)->slh_first == (elm)) { \ + SLIST_REMOVE_HEAD((head), field); \ + } else { \ + struct type *curelm = (head)->slh_first; \ + \ + while (curelm->field.sle_next != (elm)) \ + curelm = curelm->field.sle_next; \ + curelm->field.sle_next = \ + curelm->field.sle_next->field.sle_next; \ + _Q_INVALIDATE((elm)->field.sle_next); \ + } \ +} while (0) + +/* + * List definitions. + */ +#define LIST_HEAD(name, type) \ +struct name { \ + struct type *lh_first; /* first element */ \ +} + +#define LIST_HEAD_INITIALIZER(head) \ + { NULL } + +#define LIST_ENTRY(type) \ +struct { \ + struct type *le_next; /* next element */ \ + struct type **le_prev; /* address of previous next element */ \ +} + +/* + * List access methods + */ +#define LIST_FIRST(head) ((head)->lh_first) +#define LIST_END(head) NULL +#define LIST_EMPTY(head) (LIST_FIRST(head) == LIST_END(head)) +#define LIST_NEXT(elm, field) ((elm)->field.le_next) + +#define LIST_FOREACH(var, head, field) \ + for((var) = LIST_FIRST(head); \ + (var)!= LIST_END(head); \ + (var) = LIST_NEXT(var, field)) + +#define LIST_FOREACH_SAFE(var, head, field, tvar) \ + for ((var) = LIST_FIRST(head); \ + (var) && ((tvar) = LIST_NEXT(var, field), 1); \ + (var) = (tvar)) + +/* + * List functions. + */ +#define LIST_INIT(head) do { \ + LIST_FIRST(head) = LIST_END(head); \ +} while (0) + +#define LIST_INSERT_AFTER(listelm, elm, field) do { \ + if (((elm)->field.le_next = (listelm)->field.le_next) != NULL) \ + (listelm)->field.le_next->field.le_prev = \ + &(elm)->field.le_next; \ + (listelm)->field.le_next = (elm); \ + (elm)->field.le_prev = &(listelm)->field.le_next; \ +} while (0) + +#define LIST_INSERT_BEFORE(listelm, elm, field) do { \ + (elm)->field.le_prev = (listelm)->field.le_prev; \ + (elm)->field.le_next = (listelm); \ + *(listelm)->field.le_prev = (elm); \ + (listelm)->field.le_prev = &(elm)->field.le_next; \ +} while (0) + +#define LIST_INSERT_HEAD(head, elm, field) do { \ + if (((elm)->field.le_next = (head)->lh_first) != NULL) \ + (head)->lh_first->field.le_prev = &(elm)->field.le_next;\ + (head)->lh_first = (elm); \ + (elm)->field.le_prev = &(head)->lh_first; \ +} while (0) + +#define LIST_REMOVE(elm, field) do { \ + if ((elm)->field.le_next != NULL) \ + (elm)->field.le_next->field.le_prev = \ + (elm)->field.le_prev; \ + *(elm)->field.le_prev = (elm)->field.le_next; \ + _Q_INVALIDATE((elm)->field.le_prev); \ + _Q_INVALIDATE((elm)->field.le_next); \ +} while (0) + +#define LIST_REPLACE(elm, elm2, field) do { \ + if (((elm2)->field.le_next = (elm)->field.le_next) != NULL) \ + (elm2)->field.le_next->field.le_prev = \ + &(elm2)->field.le_next; \ + (elm2)->field.le_prev = (elm)->field.le_prev; \ + *(elm2)->field.le_prev = (elm2); \ + _Q_INVALIDATE((elm)->field.le_prev); \ + _Q_INVALIDATE((elm)->field.le_next); \ +} while (0) + +/* + * Simple queue definitions. + */ +#define SIMPLEQ_HEAD(name, type) \ +struct name { \ + struct type *sqh_first; /* first element */ \ + struct type **sqh_last; /* addr of last next element */ \ +} + +#define SIMPLEQ_HEAD_INITIALIZER(head) \ + { NULL, &(head).sqh_first } + +#define SIMPLEQ_ENTRY(type) \ +struct { \ + struct type *sqe_next; /* next element */ \ +} + +/* + * Simple queue access methods. + */ +#define SIMPLEQ_FIRST(head) ((head)->sqh_first) +#define SIMPLEQ_END(head) NULL +#define SIMPLEQ_EMPTY(head) (SIMPLEQ_FIRST(head) == SIMPLEQ_END(head)) +#define SIMPLEQ_NEXT(elm, field) ((elm)->field.sqe_next) + +#define SIMPLEQ_FOREACH(var, head, field) \ + for((var) = SIMPLEQ_FIRST(head); \ + (var) != SIMPLEQ_END(head); \ + (var) = SIMPLEQ_NEXT(var, field)) + +#define SIMPLEQ_FOREACH_SAFE(var, head, field, tvar) \ + for ((var) = SIMPLEQ_FIRST(head); \ + (var) && ((tvar) = SIMPLEQ_NEXT(var, field), 1); \ + (var) = (tvar)) + +/* + * Simple queue functions. + */ +#define SIMPLEQ_INIT(head) do { \ + (head)->sqh_first = NULL; \ + (head)->sqh_last = &(head)->sqh_first; \ +} while (0) + +#define SIMPLEQ_INSERT_HEAD(head, elm, field) do { \ + if (((elm)->field.sqe_next = (head)->sqh_first) == NULL) \ + (head)->sqh_last = &(elm)->field.sqe_next; \ + (head)->sqh_first = (elm); \ +} while (0) + +#define SIMPLEQ_INSERT_TAIL(head, elm, field) do { \ + (elm)->field.sqe_next = NULL; \ + *(head)->sqh_last = (elm); \ + (head)->sqh_last = &(elm)->field.sqe_next; \ +} while (0) + +#define SIMPLEQ_INSERT_AFTER(head, listelm, elm, field) do { \ + if (((elm)->field.sqe_next = (listelm)->field.sqe_next) == NULL)\ + (head)->sqh_last = &(elm)->field.sqe_next; \ + (listelm)->field.sqe_next = (elm); \ +} while (0) + +#define SIMPLEQ_REMOVE_HEAD(head, field) do { \ + if (((head)->sqh_first = (head)->sqh_first->field.sqe_next) == NULL) \ + (head)->sqh_last = &(head)->sqh_first; \ +} while (0) + +#define SIMPLEQ_REMOVE_AFTER(head, elm, field) do { \ + if (((elm)->field.sqe_next = (elm)->field.sqe_next->field.sqe_next) \ + == NULL) \ + (head)->sqh_last = &(elm)->field.sqe_next; \ +} while (0) + +/* + * XOR Simple queue definitions. + */ +#define XSIMPLEQ_HEAD(name, type) \ +struct name { \ + struct type *sqx_first; /* first element */ \ + struct type **sqx_last; /* addr of last next element */ \ + unsigned long sqx_cookie; \ +} + +#define XSIMPLEQ_ENTRY(type) \ +struct { \ + struct type *sqx_next; /* next element */ \ +} + +/* + * XOR Simple queue access methods. + */ +#define XSIMPLEQ_XOR(head, ptr) ((__typeof(ptr))((head)->sqx_cookie ^ \ + (unsigned long)(ptr))) +#define XSIMPLEQ_FIRST(head) XSIMPLEQ_XOR(head, ((head)->sqx_first)) +#define XSIMPLEQ_END(head) NULL +#define XSIMPLEQ_EMPTY(head) (XSIMPLEQ_FIRST(head) == XSIMPLEQ_END(head)) +#define XSIMPLEQ_NEXT(head, elm, field) XSIMPLEQ_XOR(head, ((elm)->field.sqx_next)) + + +#define XSIMPLEQ_FOREACH(var, head, field) \ + for ((var) = XSIMPLEQ_FIRST(head); \ + (var) != XSIMPLEQ_END(head); \ + (var) = XSIMPLEQ_NEXT(head, var, field)) + +#define XSIMPLEQ_FOREACH_SAFE(var, head, field, tvar) \ + for ((var) = XSIMPLEQ_FIRST(head); \ + (var) && ((tvar) = XSIMPLEQ_NEXT(head, var, field), 1); \ + (var) = (tvar)) + +/* + * XOR Simple queue functions. + */ +#define XSIMPLEQ_INIT(head) do { \ + arc4random_buf(&(head)->sqx_cookie, sizeof((head)->sqx_cookie)); \ + (head)->sqx_first = XSIMPLEQ_XOR(head, NULL); \ + (head)->sqx_last = XSIMPLEQ_XOR(head, &(head)->sqx_first); \ +} while (0) + +#define XSIMPLEQ_INSERT_HEAD(head, elm, field) do { \ + if (((elm)->field.sqx_next = (head)->sqx_first) == \ + XSIMPLEQ_XOR(head, NULL)) \ + (head)->sqx_last = XSIMPLEQ_XOR(head, &(elm)->field.sqx_next); \ + (head)->sqx_first = XSIMPLEQ_XOR(head, (elm)); \ +} while (0) + +#define XSIMPLEQ_INSERT_TAIL(head, elm, field) do { \ + (elm)->field.sqx_next = XSIMPLEQ_XOR(head, NULL); \ + *(XSIMPLEQ_XOR(head, (head)->sqx_last)) = XSIMPLEQ_XOR(head, (elm)); \ + (head)->sqx_last = XSIMPLEQ_XOR(head, &(elm)->field.sqx_next); \ +} while (0) + +#define XSIMPLEQ_INSERT_AFTER(head, listelm, elm, field) do { \ + if (((elm)->field.sqx_next = (listelm)->field.sqx_next) == \ + XSIMPLEQ_XOR(head, NULL)) \ + (head)->sqx_last = XSIMPLEQ_XOR(head, &(elm)->field.sqx_next); \ + (listelm)->field.sqx_next = XSIMPLEQ_XOR(head, (elm)); \ +} while (0) + +#define XSIMPLEQ_REMOVE_HEAD(head, field) do { \ + if (((head)->sqx_first = XSIMPLEQ_XOR(head, \ + (head)->sqx_first)->field.sqx_next) == XSIMPLEQ_XOR(head, NULL)) \ + (head)->sqx_last = XSIMPLEQ_XOR(head, &(head)->sqx_first); \ +} while (0) + +#define XSIMPLEQ_REMOVE_AFTER(head, elm, field) do { \ + if (((elm)->field.sqx_next = XSIMPLEQ_XOR(head, \ + (elm)->field.sqx_next)->field.sqx_next) \ + == XSIMPLEQ_XOR(head, NULL)) \ + (head)->sqx_last = \ + XSIMPLEQ_XOR(head, &(elm)->field.sqx_next); \ +} while (0) + + +/* + * Tail queue definitions. + */ +#define TAILQ_HEAD(name, type) \ +struct name { \ + struct type *tqh_first; /* first element */ \ + struct type **tqh_last; /* addr of last next element */ \ +} + +#define TAILQ_HEAD_INITIALIZER(head) \ + { NULL, &(head).tqh_first } + +#define TAILQ_ENTRY(type) \ +struct { \ + struct type *tqe_next; /* next element */ \ + struct type **tqe_prev; /* address of previous next element */ \ +} + +/* + * tail queue access methods + */ +#define TAILQ_FIRST(head) ((head)->tqh_first) +#define TAILQ_END(head) NULL +#define TAILQ_NEXT(elm, field) ((elm)->field.tqe_next) +#define TAILQ_LAST(head, headname) \ + (*(((struct headname *)((head)->tqh_last))->tqh_last)) +/* XXX */ +#define TAILQ_PREV(elm, headname, field) \ + (*(((struct headname *)((elm)->field.tqe_prev))->tqh_last)) +#define TAILQ_EMPTY(head) \ + (TAILQ_FIRST(head) == TAILQ_END(head)) + +#define TAILQ_FOREACH(var, head, field) \ + for((var) = TAILQ_FIRST(head); \ + (var) != TAILQ_END(head); \ + (var) = TAILQ_NEXT(var, field)) + +#define TAILQ_FOREACH_SAFE(var, head, field, tvar) \ + for ((var) = TAILQ_FIRST(head); \ + (var) != TAILQ_END(head) && \ + ((tvar) = TAILQ_NEXT(var, field), 1); \ + (var) = (tvar)) + + +#define TAILQ_FOREACH_REVERSE(var, head, headname, field) \ + for((var) = TAILQ_LAST(head, headname); \ + (var) != TAILQ_END(head); \ + (var) = TAILQ_PREV(var, headname, field)) + +#define TAILQ_FOREACH_REVERSE_SAFE(var, head, headname, field, tvar) \ + for ((var) = TAILQ_LAST(head, headname); \ + (var) != TAILQ_END(head) && \ + ((tvar) = TAILQ_PREV(var, headname, field), 1); \ + (var) = (tvar)) + +/* + * Tail queue functions. + */ +#define TAILQ_INIT(head) do { \ + (head)->tqh_first = NULL; \ + (head)->tqh_last = &(head)->tqh_first; \ +} while (0) + +#define TAILQ_INSERT_HEAD(head, elm, field) do { \ + if (((elm)->field.tqe_next = (head)->tqh_first) != NULL) \ + (head)->tqh_first->field.tqe_prev = \ + &(elm)->field.tqe_next; \ + else \ + (head)->tqh_last = &(elm)->field.tqe_next; \ + (head)->tqh_first = (elm); \ + (elm)->field.tqe_prev = &(head)->tqh_first; \ +} while (0) + +#define TAILQ_INSERT_TAIL(head, elm, field) do { \ + (elm)->field.tqe_next = NULL; \ + (elm)->field.tqe_prev = (head)->tqh_last; \ + *(head)->tqh_last = (elm); \ + (head)->tqh_last = &(elm)->field.tqe_next; \ +} while (0) + +#define TAILQ_INSERT_AFTER(head, listelm, elm, field) do { \ + if (((elm)->field.tqe_next = (listelm)->field.tqe_next) != NULL)\ + (elm)->field.tqe_next->field.tqe_prev = \ + &(elm)->field.tqe_next; \ + else \ + (head)->tqh_last = &(elm)->field.tqe_next; \ + (listelm)->field.tqe_next = (elm); \ + (elm)->field.tqe_prev = &(listelm)->field.tqe_next; \ +} while (0) + +#define TAILQ_INSERT_BEFORE(listelm, elm, field) do { \ + (elm)->field.tqe_prev = (listelm)->field.tqe_prev; \ + (elm)->field.tqe_next = (listelm); \ + *(listelm)->field.tqe_prev = (elm); \ + (listelm)->field.tqe_prev = &(elm)->field.tqe_next; \ +} while (0) + +#define TAILQ_REMOVE(head, elm, field) do { \ + if (((elm)->field.tqe_next) != NULL) \ + (elm)->field.tqe_next->field.tqe_prev = \ + (elm)->field.tqe_prev; \ + else \ + (head)->tqh_last = (elm)->field.tqe_prev; \ + *(elm)->field.tqe_prev = (elm)->field.tqe_next; \ + _Q_INVALIDATE((elm)->field.tqe_prev); \ + _Q_INVALIDATE((elm)->field.tqe_next); \ +} while (0) + +#define TAILQ_REPLACE(head, elm, elm2, field) do { \ + if (((elm2)->field.tqe_next = (elm)->field.tqe_next) != NULL) \ + (elm2)->field.tqe_next->field.tqe_prev = \ + &(elm2)->field.tqe_next; \ + else \ + (head)->tqh_last = &(elm2)->field.tqe_next; \ + (elm2)->field.tqe_prev = (elm)->field.tqe_prev; \ + *(elm2)->field.tqe_prev = (elm2); \ + _Q_INVALIDATE((elm)->field.tqe_prev); \ + _Q_INVALIDATE((elm)->field.tqe_next); \ +} while (0) + +/* + * Circular queue definitions. + */ +#define CIRCLEQ_HEAD(name, type) \ +struct name { \ + struct type *cqh_first; /* first element */ \ + struct type *cqh_last; /* last element */ \ +} + +#define CIRCLEQ_HEAD_INITIALIZER(head) \ + { CIRCLEQ_END(&head), CIRCLEQ_END(&head) } + +#define CIRCLEQ_ENTRY(type) \ +struct { \ + struct type *cqe_next; /* next element */ \ + struct type *cqe_prev; /* previous element */ \ +} + +/* + * Circular queue access methods + */ +#define CIRCLEQ_FIRST(head) ((head)->cqh_first) +#define CIRCLEQ_LAST(head) ((head)->cqh_last) +#define CIRCLEQ_END(head) ((void *)(head)) +#define CIRCLEQ_NEXT(elm, field) ((elm)->field.cqe_next) +#define CIRCLEQ_PREV(elm, field) ((elm)->field.cqe_prev) +#define CIRCLEQ_EMPTY(head) \ + (CIRCLEQ_FIRST(head) == CIRCLEQ_END(head)) + +#define CIRCLEQ_FOREACH(var, head, field) \ + for((var) = CIRCLEQ_FIRST(head); \ + (var) != CIRCLEQ_END(head); \ + (var) = CIRCLEQ_NEXT(var, field)) + +#define CIRCLEQ_FOREACH_SAFE(var, head, field, tvar) \ + for ((var) = CIRCLEQ_FIRST(head); \ + (var) != CIRCLEQ_END(head) && \ + ((tvar) = CIRCLEQ_NEXT(var, field), 1); \ + (var) = (tvar)) + +#define CIRCLEQ_FOREACH_REVERSE(var, head, field) \ + for((var) = CIRCLEQ_LAST(head); \ + (var) != CIRCLEQ_END(head); \ + (var) = CIRCLEQ_PREV(var, field)) + +#define CIRCLEQ_FOREACH_REVERSE_SAFE(var, head, headname, field, tvar) \ + for ((var) = CIRCLEQ_LAST(head, headname); \ + (var) != CIRCLEQ_END(head) && \ + ((tvar) = CIRCLEQ_PREV(var, headname, field), 1); \ + (var) = (tvar)) + +/* + * Circular queue functions. + */ +#define CIRCLEQ_INIT(head) do { \ + (head)->cqh_first = CIRCLEQ_END(head); \ + (head)->cqh_last = CIRCLEQ_END(head); \ +} while (0) + +#define CIRCLEQ_INSERT_AFTER(head, listelm, elm, field) do { \ + (elm)->field.cqe_next = (listelm)->field.cqe_next; \ + (elm)->field.cqe_prev = (listelm); \ + if ((listelm)->field.cqe_next == CIRCLEQ_END(head)) \ + (head)->cqh_last = (elm); \ + else \ + (listelm)->field.cqe_next->field.cqe_prev = (elm); \ + (listelm)->field.cqe_next = (elm); \ +} while (0) + +#define CIRCLEQ_INSERT_BEFORE(head, listelm, elm, field) do { \ + (elm)->field.cqe_next = (listelm); \ + (elm)->field.cqe_prev = (listelm)->field.cqe_prev; \ + if ((listelm)->field.cqe_prev == CIRCLEQ_END(head)) \ + (head)->cqh_first = (elm); \ + else \ + (listelm)->field.cqe_prev->field.cqe_next = (elm); \ + (listelm)->field.cqe_prev = (elm); \ +} while (0) + +#define CIRCLEQ_INSERT_HEAD(head, elm, field) do { \ + (elm)->field.cqe_next = (head)->cqh_first; \ + (elm)->field.cqe_prev = CIRCLEQ_END(head); \ + if ((head)->cqh_last == CIRCLEQ_END(head)) \ + (head)->cqh_last = (elm); \ + else \ + (head)->cqh_first->field.cqe_prev = (elm); \ + (head)->cqh_first = (elm); \ +} while (0) + +#define CIRCLEQ_INSERT_TAIL(head, elm, field) do { \ + (elm)->field.cqe_next = CIRCLEQ_END(head); \ + (elm)->field.cqe_prev = (head)->cqh_last; \ + if ((head)->cqh_first == CIRCLEQ_END(head)) \ + (head)->cqh_first = (elm); \ + else \ + (head)->cqh_last->field.cqe_next = (elm); \ + (head)->cqh_last = (elm); \ +} while (0) + +#define CIRCLEQ_REMOVE(head, elm, field) do { \ + if ((elm)->field.cqe_next == CIRCLEQ_END(head)) \ + (head)->cqh_last = (elm)->field.cqe_prev; \ + else \ + (elm)->field.cqe_next->field.cqe_prev = \ + (elm)->field.cqe_prev; \ + if ((elm)->field.cqe_prev == CIRCLEQ_END(head)) \ + (head)->cqh_first = (elm)->field.cqe_next; \ + else \ + (elm)->field.cqe_prev->field.cqe_next = \ + (elm)->field.cqe_next; \ + _Q_INVALIDATE((elm)->field.cqe_prev); \ + _Q_INVALIDATE((elm)->field.cqe_next); \ +} while (0) + +#define CIRCLEQ_REPLACE(head, elm, elm2, field) do { \ + if (((elm2)->field.cqe_next = (elm)->field.cqe_next) == \ + CIRCLEQ_END(head)) \ + (head)->cqh_last = (elm2); \ + else \ + (elm2)->field.cqe_next->field.cqe_prev = (elm2); \ + if (((elm2)->field.cqe_prev = (elm)->field.cqe_prev) == \ + CIRCLEQ_END(head)) \ + (head)->cqh_first = (elm2); \ + else \ + (elm2)->field.cqe_prev->field.cqe_next = (elm2); \ + _Q_INVALIDATE((elm)->field.cqe_prev); \ + _Q_INVALIDATE((elm)->field.cqe_next); \ +} while (0) + +#endif /* !_SYS_QUEUE_H_ */ diff --git a/sad.c b/sad.c @@ -82,10 +82,12 @@ playaudio(void) s->state = PLAYING; break; case PLAYING: - if ((nbytes = s->decoder->decode(buf, sizeof(buf))) <= 0) + if ((nbytes = s->decoder->decode(buf, sizeof(buf))) <= 0) { playnextsong(); - else + notify(EVSONGFINISHED); + } else { playoutput(buf, nbytes); + } break; } } @@ -121,6 +123,7 @@ main(int argc, char *argv[]) initdecoders(); openoutputs(); + initnotifier(); while (1) { rfds = master; @@ -144,6 +147,7 @@ main(int argc, char *argv[]) if (docmd(i) < 0) { close(i); FD_CLR(i, &master); + removesubscriber(i); } } } diff --git a/sad.h b/sad.h @@ -17,6 +17,10 @@ enum { PAUSED }; +enum { + EVSONGFINISHED, +}; + typedef struct { int (*init)(void); int (*open)(const char *); @@ -52,6 +56,11 @@ typedef struct { size_t maxsongs; } Library; +typedef struct eventdesc { + int event; + char *name; +} Eventdesc; + /* sad.c */ extern fd_set master; extern fd_set rfds; @@ -116,3 +125,12 @@ int enableoutput(const char *); int disableoutput(const char *); int playoutput(void *, size_t); int setvol(int); + +/* notify.c */ +extern Eventdesc Eventmap[]; + +int initnotifier(void); +int addsubscriber(int, int); +int addsubscribername(int, const char *); +int notify(int); +void removesubscriber(int);