ncmixer

ncurses audio mixer for DJ'ing
git clone git://git.2f30.org/ncmixer
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commit 9799fa01fb5625e5e8f5866453441fa9fd488fcf
parent 9fb4e2701289919ff9e947c5bab0b23b5623ddb7
Author: sin <sin@2f30.org>
Date:   Fri,  3 Jun 2016 18:34:48 +0100

Mix monitor as well

Diffstat:
Mncmixer.c | 37+++++++++++++++++++++++++++++++++----
1 file changed, 33 insertions(+), 4 deletions(-)

diff --git a/ncmixer.c b/ncmixer.c @@ -52,6 +52,13 @@ int xfading; int xftimeout; /* in milliseconds */ enum { NONE, LEFT, RIGHT } direction; +/* forward decls */ +struct input; +struct output; + +int mix_master(struct output *, struct input *, struct input *); +int mix_monitor(struct output *, struct input *, struct input *); + struct input { int listenfd; int clifd; @@ -70,9 +77,10 @@ struct output { struct sio_hdl *sio_hdl; short buf[NSAMPLES]; int nsamples; + int (*mix)(struct output *, struct input *, struct input *); } outputs[] = { - { .name = MASTER_DEV }, - { .name = MONITOR_DEV } + { .name = MASTER_DEV, .mix = mix_master }, + { .name = MONITOR_DEV, .mix = mix_monitor } }; void @@ -263,7 +271,7 @@ attenuate(struct input *in, float factor) } int -mix(struct input *in1, struct input *in2, struct output *out) +mix_master(struct output *out, struct input *in1, struct input *in2) { short *ch0 = (short *)in1->attenuated_buf; short *ch1 = (short *)in2->attenuated_buf; @@ -280,6 +288,27 @@ mix(struct input *in1, struct input *in2, struct output *out) } int +mix_monitor(struct output *out, struct input *in1, struct input *in2) +{ + short *ch0 = (short *)in1->buf; + short *ch1 = (short *)in2->buf; + short *buf = (short *)out->buf; + int i; + + memset(out->buf, 0, sizeof(out->buf)); + out->nsamples = MAX(in1->nsamples, in2->nsamples); + for (i = 0; i < out->nsamples; i++) { + if (in1->monitor == 0) + *ch0 = 0; + if (in2->monitor == 0) + *ch1 = 0; + *buf = *ch0 * 0.707 + *ch1 * 0.707; + ch0++, ch1++, buf++; + } + return out->nsamples; +} + +int server_listen(char *name) { struct sockaddr_un sun; @@ -419,7 +448,7 @@ loop(void) attenuate(&inputs[0], 1.0 - abs(xfpos)); attenuate(&inputs[1], 1.0); } - mix(&inputs[0], &inputs[1], out); + out->mix(out, &inputs[0], &inputs[1]); ret = audio_play(out->sio_hdl, out->buf, out->nsamples * 2); if (ret == -1)